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  1. #11
    Player
    lyndwyrm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    165
    Character
    Poponemu Totonemu
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Trespar View Post
    As for One Ilm Punch, I don't think it will ever be useful until another class gets a dispel mechanic. Leaving dispel mechanics to one class means they can't create boss mechanics around that because then that class becomes mandatory.(Don't bring up T1+2, they've already admitted their mistake)
    For this exact reason, I really hope another class (or two) gets a dispel.
    (0)

  2. #12
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zeviand View Post
    Stop saying you can "spam" arm of the destroyer. You can't.... The silence only goes off if you're coming from 3rd stance (opo opo). Even if u used pb and "spammed" it, the silence effect wouldn't go off, just like you can't "spam" boot shine from the rear and get 100% crit. Since arm silence can only be utilized as the fist hit of a 3 move combo, it's unreliable at best since that portion of the combo would have to align with the casters cast, or you'd have to delay the use of your abilities,, which would net a dps loss or worst a chance to drop GL3. Bottom line is arm of the destroyer is trash
    That's mostly true, but with PB you actually could spam it if you liked and it would work (until it was resisted), just like you can spam bootshine for 100% crit rate from the rear during PB or use any of MNK's regular rotation skill set to the maximum effect out of order (for 10 seconds).

    EDIT: Fists of wind is almost entirely useless. I've used it to run back to a boss after a wipe, thus saving 2-3 seconds of travel time. That's almost certainly the greatest effect it can have. I don't think I have it set to any hotbars anymore. 1 ilm punch can be great in PvP, but it has almost no use in PvE of course. It's fine I suppose. Other classes have less used or nearly useless abilities too. 1 ilm punch is a bit more annoying to me though because it could be so useful (I thought it would be when I got it) but there's just no opportunity to use it in serious content.
    (1)
    Last edited by Nutz; 05-04-2015 at 11:33 PM.

  3. #13
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    I'm also surprised no one is mentioning haymaker. It's a proc that should happen not with dodging but after landing a critical hit or simply have a chance for it to proc after using a coeurl form skill.
    (0)

  4. #14
    Player
    lyndwyrm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    165
    Character
    Poponemu Totonemu
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Crescent_Dusk View Post
    I'm also surprised no one is mentioning haymaker. It's a proc that should happen not with dodging but after landing a critical hit or simply have a chance for it to proc after using a coeurl form skill.
    A lot of people have said things about haymaker being more of a solo-content skill, when you are actually tanking things. It still has good synergy with featherfoot, and with Angra Mainyu, I've seen a lot of haymaker procs recently. Haymaker could also stay up for longer after dodging something just by a second or so. And then the potency is 170, which, is about in the middle of your skill set if you assume you hit positionals. Being right in the middle even though it's from a proc is likely due to the fact it has that slow effect and the reduced TP amount. And, it's cross-classable.

    I think really the problem with haymaker is just that it's all over the stinking place.

    They could remove the TP cost, make it oGCD, remove the slow effect, and lower the potency and that'd be great.
    They could remove the proc (making it just a skill), give it a positional requirement for the 170 potency, and even increase the TP cost, and that'd be.... alright, I guess (since slow is pretty much useless in endgame, and 170 may not doesn't increase anyone's dps at all by sneaking it into a rotation somewhere).
    They could remove the current proc and make it proc off of something else (like what Crescent said) and even remove the cross-classability if necessary, and that would also be great.

    I think by all the crap crammed into haymaker right now, it's pretty well "balanced," in that given all the nice things about it, there are things to squash them into line.

    The potency is not too strong to increase anyone's dps by cross-classing it.

    The low TP cost is nice, but even then, it's only on a proc, which shouldn't happen often for DPS classes... so it's good for Warrior TP conservation? Only when combined with featherfoot?

    And then this is considering it even inflicts a debuff, I mean, the only other things that inflict slow are Shadow Flare, a measly 5% compared to haymaker's 20%, and feint that costs 80TP and only has 120 potency. But, I'm not aware of any endgame bosses that aren't immune to slow, and definitely no strategies that involve the use of slow.

    So, considering the potency is actually lower than the average of even monk's skill set, the low TP cost is of negligible advantage to anyone, and the slow is practically useless, we end up with a weak skill that rarely procs to save anyone who wants it 10~20TP. That could use some work. Shield swipe is much better, and shares about half these qualities.
    (0)
    Last edited by lyndwyrm; 05-05-2015 at 03:29 AM. Reason: added a few lines, and changed a few others

  5. #15
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    [QUOTE=warren-ragnarok;2941432]actually, those moves dont need to be "fixed" they just need better utility

    mnk is one of the few classes that can actually spam silence if it wants to

    dont u need to complete a rotation first before silence actually takes place, much like DK, 123 123(DK buff up).
    (0)

  6. #16
    Player
    Zeviand's Avatar
    Join Date
    Oct 2014
    Posts
    67
    Character
    Zeviand Imperiosus
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Nutz View Post
    That's mostly true, but with PB you actually could spam it if you liked and it would work (until it was resisted), just like you can spam bootshine for 100% crit rate from the rear during PB or use any of MNK's regular rotation skill set to the maximum effect out of order (for 10 seconds)
    Both bootshine crit and silence require opo opo form. Read the tooltip, people! You "might" be able to get it to work with PB if you use PB and arm of the destroyer right after a full GL rotation, granting you the opo opo buff. I've never tried that since it would be a stupid way of using PB (causing you to lose your stacks). And even if it did work with PB, that means you have a "spammable " silence every 3 minutes that would cause you to lose your stacks if used more than 3 times within that PB period. Sweet! Sounds like an awesome ability to me!
    (0)

  7. #17
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Tbh I think MNKs should be given a slight dps increase over Nin, but I firmly disagree they should be able to play in the AOE dps game.
    (1)

  8. #18
    Player
    Leozhontai's Avatar
    Join Date
    Jan 2014
    Posts
    92
    Character
    Leozhontai Thewicked
    World
    Malboro
    Main Class
    Alchemist Lv 60
    I agree and I main monk I dont mind them struggling with aoe compare to most jobs just one the single target game to be on point
    (0)

  9. #19
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zeviand View Post
    Both bootshine crit and silence require opo opo form. Read the tooltip, people! You "might" be able to get it to work with PB if you use PB and arm of the destroyer right after a full GL rotation, granting you the opo opo buff. I've never tried that since it would be a stupid way of using PB (causing you to lose your stacks). And even if it did work with PB, that means you have a "spammable " silence every 3 minutes that would cause you to lose your stacks if used more than 3 times within that PB period. Sweet! Sounds like an awesome ability to me!
    Perfect balance absolutely gives stance bonuses to bootshine and arm of the destroyer even if you aren't in those stances. I remember using it specifically to silence the first high voltage in pld-less/brd-less t1 runs back when high voltage still mattered. Any level 50 monk could test this in 10 seconds on a dummy.
    (2)
    Last edited by TheMax1087; 05-06-2015 at 05:55 PM. Reason: missed a word

  10. #20
    Player
    Memoriae's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Ringabel Memoriae
    World
    Cactuar
    Main Class
    Arcanist Lv 82
    Honestly the stances need more interaction with other skills. I suggest them increasing their effects as you gain more stacks of greased lightning.
    (0)

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