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Thread: New jobs AF1

  1. #1
    Player
    Seferex's Avatar
    Join Date
    Jun 2014
    Posts
    143
    Character
    Alexander Timelender
    World
    Ifrit
    Main Class
    Red Mage Lv 90

    New jobs AF1

    They already said that the new jobs will not have the zodiac weapons, but what about the AF armors?
    Did they say anything about this?
    (1)

  2. #2
    Player
    Colorful's Avatar
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    Jun 2014
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    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    I'm certain they haven't said anything, but I'd say it's safe to assume they're only getting one AF set until the next expansion.
    (0)

  3. #3
    Player
    FallenArisen0990's Avatar
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    Aug 2013
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    - Top Secret -
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    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Would be kinda lame seeing as XI gave all Jobs AF1 and AF2.
    (0)

  4. #4
    Player
    Callinon's Avatar
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    May 2014
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    ???
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    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    I'd expect the new jobs to receive an AF1 set as part of their level 45 and 50 job quests, just like everybody else.

    I'd also expect that, just like the current jobs, they'll get an upgraded variant around level 60.
    (0)

  5. #5
    Player
    Khaoticsuccubus's Avatar
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    Aug 2013
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    Character
    Adagio Blaze
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Callinon View Post
    I'd expect the new jobs to receive an AF1 set as part of their level 45 and 50 job quests, just like everybody else.

    I'd also expect that, just like the current jobs, they'll get an upgraded variant around level 60.
    On the other hand I rly don't think they will. Reason for this is the new jobs don't have classes at all. This means they have a lot more abilities to make up in general. Since they've already said that all jobs are gaining more than just 2 abilities and that the quests won't just be every 5 lvls like before. I'd go as far to say that the new jobs won't follow the standard job quest / ability every 5 lvls that the others did from the start. Therefore I also wouldn't expect to get an AF1 at all.
    (0)

  6. #6
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    I wonder how it will work, as it is now, the lvl 45 AF is a huge boost for the character, so if they don't get any gear at that level it can be annoying for them in Dzemael and Aurum Vale ( althought it would make the gear from these dungeons at least a little relevant )
    (2)

  7. #7
    Player JayCommon's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    What I really wonder is: what gear will DRK/AST/MCH have at all?

    Based on the premise that the new jobs are only unlocked if you've bought the expansion, what are they going to introduce for the enormous i-level jump that one makes when hitting 50? AF1 is nice for glamour and all, but if our i130 gear on previous jobs is going to be all we need to level up to character level 60, what will those 3 new jobs have? Will the new jobs just have their acronyms shoved into the existing i130 gear we have (such as how Ninja was handled with the Monk gear but adding Dex?), or will there be some precedent against that since that gear is "2.x content"?

    I guess this is what I'm getting at: I was talking with my EB partner yesterday about this and our plans for HW release. She says, "As soon as I hit lvl 50 on Astrologian we should farm Bahamut so I can get an Astrologian Dreadwyrm weapon!" I say, "I don't think AST/DRK/MCH will get Dreadwyrm weapons because that's 2.x content and I doubt they would add the new job weapons in 2.x content because then people who don't buy the expansion can see weapons they can't even use."

    She agreed, but it leaves me with the question of what do we get? I know they added Ninja to the Soldiery and SCoB gear, but the precedence is different. No one had to pay anything extra to get Ninja, we all got it in a patch. If you don't get HW, you don't get access to these new jobs. Does it matter? Will the three jobs have their acronyms added to the existing gear (Dread/Poetic) Will poetic actually carry over to 3.0 as an uncapped currency (because we still don't know if this is going to happen before 3.0) so it makes sense for this to happen? Should we buy the Poetic tokens right now so we can have an i130 weapon for our fresh 50 new jobs?

    Sorry if these questions sound like amateur style stuff. I'm a console player and this is my first real MMO. Thanks in advance to anyone who offers a constructive response.
    (0)
    Last edited by JayCommon; 05-01-2015 at 03:19 AM.

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    DRK = tank gear (with Pie added to Tank gear like Dex was added to MNK gear pre 2.4)
    AST = healer gear
    MAC (or MCH) = bard gear (that would be then ranger gear) or a own gear set
    (2)
    Last edited by Felis; 05-01-2015 at 03:31 AM.

  9. #9
    Player
    TheMunimai's Avatar
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    May 2012
    Location
    Limsa Lominsa
    Posts
    415
    Character
    Abraxis Theron
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    This was my question for the last Live letter but dont think it was answered (despite the likes).

    Not only am I curious about AF 1 but i'm also curious about the ilvl 90 gear set! (ninja got a set - only obtainable by getting the antique "tokens" from dungeons though)
    (0)

  10. #10
    Player
    Callinon's Avatar
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    May 2014
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    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Khaoticsuccubus View Post
    On the other hand I rly don't think they will. Reason for this is the new jobs don't have classes at all. This means they have a lot more abilities to make up in general. Since they've already said that all jobs are gaining more than just 2 abilities and that the quests won't just be every 5 lvls like before. I'd go as far to say that the new jobs won't follow the standard job quest / ability every 5 lvls that the others did from the start. Therefore I also wouldn't expect to get an AF1 at all.
    I'd still expect the new jobs to get about the same number of abilities as the current jobs do. There isn't really a good reason to change the pacing pre-50 for when those abilities are obtained.

    Obviously they can just do whatever they want, but there's a player power issue if they DON'T get AF1 at about level 45.
    (0)

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