He meant the land size of the new zones in HW are double the size of the ones we have now. So they added 5 zones but each one is equivalent to 2 zones of the size we are used to right now.
I think he meant the HW zones are apparently twice the size of the current ARR ones.
I'll also say I never saw too much appeal behind really big zones. FFXI had huge zones, but they were largely empty, mostly useless space. They were big for the sake of being big (1.0 suffered from that a bit too, just not as severely). I quit shortly after the launch of WotG, but if that remained the status quo I wouldn't want to see that translated to FFXIV. Big zones are fine so long as you have reasons to visit and explore them regularly, otherwise they seem like a waste of development time.
With this character's death, the thread of prophecy remains intact.
I forgot about those zones. but it's also when I started, so to me that's really the original game.zilart added yes zilart added sky , it also added korloco, altep, wuicksand, the gungles, norg, babiki , boyahda, lots and lots more, long with best part every DYNAMIS
http://wiki.ffxiclopedia.org/wiki/Rise_of_the_Zilart
all the zillart zones added
remeber the game was out a year and a half before zilart was added and launched in the US
Ah ay mustve missed the size part.
but anyway, i like big zones. Makes the world actually feel like a world for a bit mot some hub town surrounded by empty areas while everyone afk in towns waiting for instanced dungeon
I just wish there are actually dangerous zones that are challenging and full of monsters that are dangerous even for lvl 60. It doesnt even need to have some rare treasure
Sort of like glast heim in ro ( idk what the wow equivalent would be )
The zones were much bigger in 1.0 =/ though mostly copy pasta stuff... getting lost in the shrouds labyrinth because everywhere looks the same.
Last edited by Warlyx; 05-01-2015 at 12:13 AM.
I think he mean 1 1/2 regions
Exactly this is a region, not a zone
Black Shroud zones in 1.0 would have been more like this:
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Last edited by Felis; 05-01-2015 at 12:17 AM.
All this talk of "zones"....I miss having to zone mobs! You know, that pack that was about to eat your face either due to pulling too many or grabbing aggro by accident? The mobs in XIV give up way too easily![]()
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