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  1. #11
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Warlyx View Post
    HW zones size are like 2 zones now, but we will be able to fly so....
    Quote Originally Posted by ErzaScarlet77 View Post
    2 zones? They clearly showed at least 5
    He meant the land size of the new zones in HW are double the size of the ones we have now. So they added 5 zones but each one is equivalent to 2 zones of the size we are used to right now.
    (0)

  2. #12
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by ErzaScarlet77 View Post
    2 zones? They clearly showed at least 5
    NVM I got beat to it.
    (0)

  3. #13
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Haibel View Post
    -stuffz-
    Zilart also added the areas around the 3 land kings and island of kazham and altepa desert

    Link Lexia posted is pretty good but missing some zones here and there
    (1)

  4. #14
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by ErzaScarlet77 View Post
    2 zones? They clearly showed at least 5
    I think he meant the HW zones are apparently twice the size of the current ARR ones.

    I'll also say I never saw too much appeal behind really big zones. FFXI had huge zones, but they were largely empty, mostly useless space. They were big for the sake of being big (1.0 suffered from that a bit too, just not as severely). I quit shortly after the launch of WotG, but if that remained the status quo I wouldn't want to see that translated to FFXIV. Big zones are fine so long as you have reasons to visit and explore them regularly, otherwise they seem like a waste of development time.
    (6)
    With this character's death, the thread of prophecy remains intact.

  5. #15
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Sunako_Nakahara View Post
    zilart added yes zilart added sky , it also added korloco, altep, wuicksand, the gungles, norg, babiki , boyahda, lots and lots more, long with best part every DYNAMIS
    http://wiki.ffxiclopedia.org/wiki/Rise_of_the_Zilart
    all the zillart zones added
    remeber the game was out a year and a half before zilart was added and launched in the US
    I forgot about those zones. but it's also when I started, so to me that's really the original game.
    (0)

  6. #16
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    Ah ay mustve missed the size part.
    but anyway, i like big zones. Makes the world actually feel like a world for a bit mot some hub town surrounded by empty areas while everyone afk in towns waiting for instanced dungeon

    I just wish there are actually dangerous zones that are challenging and full of monsters that are dangerous even for lvl 60. It doesnt even need to have some rare treasure

    Sort of like glast heim in ro ( idk what the wow equivalent would be )
    (6)

  7. #17
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    The zones were much bigger in 1.0 =/ though mostly copy pasta stuff... getting lost in the shrouds labyrinth because everywhere looks the same.
    (0)

  8. #18
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Chihaya View Post
    The zones were much bigger in 1.0 =/ though mostly copy pasta stuff... getting lost in the shrouds labyrinth because everywhere looks the same.
    yeah shroud was a maze

    p.d oh and yeah yoshi said that HW zones are x2 the size of the actual zones :P

    (2)
    Last edited by Warlyx; 05-01-2015 at 12:13 AM.

  9. #19
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ErzaScarlet77 View Post
    2 zones? They clearly showed at least 5
    I think he mean 1 1/2 regions

    Quote Originally Posted by Warlyx View Post
    Quote Originally Posted by Chihaya View Post
    The zones were much bigger in 1.0 =/ though mostly copy pasta stuff... getting lost in the shrouds labyrinth because everywhere looks the same.
    yeah shroud was a maze

    Exactly this is a region, not a zone

    Black Shroud zones in 1.0 would have been more like this:
    (1)
    Last edited by Felis; 05-01-2015 at 12:17 AM.

  10. #20
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    All this talk of "zones"....I miss having to zone mobs! You know, that pack that was about to eat your face either due to pulling too many or grabbing aggro by accident? The mobs in XIV give up way too easily
    (9)

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