Ff14 world is kinda small now, but HW will.bring 5-7 ish new zones? Maybe 2 or 3 years from now well have enough zones so itll feel like actual world
Ff14 world is kinda small now, but HW will.bring 5-7 ish new zones? Maybe 2 or 3 years from now well have enough zones so itll feel like actual world
XI was was huge to begin with but the it expansion added quite lot more zones also. You can check this link for detailed information. Although XIV will probably never feel like a real world cause everything is in dungeons and not the actual map.
FFXI original and expansion areas
Last edited by Lexia; 04-30-2015 at 11:37 PM.
Size is relative, the XI world certainly felt huge, mostly because for a huge portion of its lifetime, players did not have access to a personal mount, so most of the travel was by foot.XI was was huge to begin with but the it expansion added quite lot more zones also. You can check this link for detailed information. Although XIV will probably never feel like a real world cause everything is in dungeons and not the actual map.
FFXI original and expansion areas
I do miss those 20min walks from the mog house to the AH in Windurst, the another 20mins back to the moghouse.
FFXI grew more then double its size from the Japan release to zilart the third expansion was smaller but a'lot more content added to the game all around
then the game doubled in size again for the next 2 xpacs then we had a bunch of mini ones that increased the world size even further. And now the world
is far to big for the amount of players over 200 or 300 zones if i remeber now.
I think a reason why XI seemed so big is because there was not a dozen teleport points in a single country/city state territory like here.
It could literally take you half an hour to get to your parties location if you missed the boat XD
Last edited by Niqote; 05-01-2015 at 12:26 AM.
Even at certain places there were close to a teleport had to still travel to the party which was on the actual map not in some instanced dungeon that would never see when not in battle.
There are only 3 zones with 2 teleports in them. all of them intermediate area's for leveling. out of the 3 only one zone shouldn't have 2 (south shroud) and one that should have two but doesn't (coeraths central Highlands)
I know I said zone, But I meant country/city state territory. It's 2am, I derped.
14 only feel "small" because teleport are dirt cheap, and seeing as how easy gil is to get, you'll always be able to teleport any where.
Somebody Correct me if I'm wrong.
Rise of Zilart added ro'meav and the sky area and Dynamis
Chains of promivia added a crap ton of area. The 3 crag area's, 3 Tazvania area's, 3 area's expanding Dynamis, two intermediate area's and the 3 SEA zones.
Treasurers added a new city state and outpost. 6 zones and 3 new end game activitys and beisegied.
Wings brought a crap ton of rehashed area's and Campaign.
That's pretty much very I ended with XI. never finished the Wings expansion
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