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  1. #31
    Player
    Its_Elodie's Avatar
    Join Date
    Oct 2014
    Posts
    206
    Character
    Final Heaven
    World
    Lamia
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LordHadi View Post
    I don't see where the problem is..
    My problem with rmt is having to stay on busy status the entire time I'm logged on this game, so I don't have to hear and get 5 tells/friend requests every 5 minutes, especially during cutscenes, ruining my game immersion. I live on busy and don't receive ready checks in duty now and only socialize in this mmo through fc chat and my five linkshells. Since when is driving your customers into antisocial states to avoid constant harassment a healthy foundation for a socially driven game like an mmo?
    (3)
    Last edited by Its_Elodie; 04-30-2015 at 05:12 PM.

  2. #32
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Bluevann View Post
    Sadly the only way to stop RMT forever would be to make gil pointless.
    True, but then it comes in the form of other tradeables.

    Like, if we really want to get into the nitty gritty of how best to bludgeon RMT's to death, the easiest way is to remove all forms of tradeable "currency" in the game. We have gil, gc seals, alliance marks, and now gold saucer points. This is just... kinda stupid. Other games did the "new untradeable currency" thing too, and all it does is fragment things and make a mess.

    Like here's a proposal that only solves one problem:
    - Remove Gil as a tradeable. HQ items can only be traded via the market boards. Crystals can only be traded for other crystals.
    - Only the Retainers can trade gil, retainers would be programmed to "buy X at Y up to Z quantity" and "Sell X at Y for quantity Z" up to 20 of each. Players wouldn't be able to buy anything off the board unless their retainers have the gil for it. Retainers would only be allowed to "exist" in one market. Items can not be placed below NPC sell price nor 5% above the highest last-sold-for price. Items that are listed and not sold in one week are automatically delisted and returned to the retainers inventory.

    This cripples the ability to trade items and gil

    Targeting botting itself is usually best solved through some kind of PvP/Bounty system, but since it's easily abused, requires some kind of game mechanic that is more forgiving of mistakes. So maybe summoning a high level monster to kill the target would be more appropriate (eg summoning an aggressive version of the A-rank hunt target, or a Morbol) with bait tagged to the target.

    The only real way to fight RMT is to leverage the player base who hates RMT by giving them tools to disrupt and report RMT activities. The same tools tend to be used to abuse/grief actual players, so it's a bit of a conundrum.
    (1)

  3. #33
    Player
    Etcher's Avatar
    Join Date
    Apr 2015
    Posts
    3
    Character
    Vallerin Padilloux
    World
    Phoenix
    Main Class
    Archer Lv 50
    I don't want to tempt fate, but Phoenix server doesn't seem to have this problem at all.
    (0)

  4. #34
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    If SE made shards easier to get through gathering there would be fewer people buying them, and fewer people filling the gilsellers coffers. Of course, they don't so this sort of thing remains as prolific as ever. Getting 1 shard per harvest is incredibly dull and slow given the rate at which you burn through them crafting. Wards only work once per node, and even then eat up so much GP that it can't be done regularly.

    The gathering classes need a buff to make it more viable to get your own rather than rely on the marketplace. It won't happen, but we can always dream.
    (1)

  5. #35
    Player
    SevenHeavens's Avatar
    Join Date
    Nov 2012
    Location
    LL
    Posts
    181
    Character
    Sevenna Sigil
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    it was like this in 1.0 too

    packs of lala running around

    don't think it will ever change unfortunately
    (0)

  6. #36
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by LordHadi View Post
    I don't see where the problem is.. cheap shards? That should be good for our crafters.. They're causing us no harm
    You don't see the big picture. This is the root of the supply chain. They make their gil off the shards and give it to their respective gilselling websites, which is part of what keeps them running and spamming other people with /tells.
    (1)

  7. #37
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by LordHadi View Post
    I don't see where the problem is.. cheap shards? That should be good for our crafters.. They're causing us no harm
    The gil the RMT make from the shards is sold to players who can then pay more for stuff on the ah. This drives up prices for everything else. It means the crafters who can make the expensive stuff make even more gil relative to gatherers and other players, distorting the economy. This helps cement and widen the divide between the haves and have nots in terms of gil.
    (1)

  8. #38
    Player
    Lambadelta's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Rorotte Rotte
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Zabuza View Post
    You don't see the big picture. This is the root of the supply chain. They make their gil off the shards and give it to their respective gilselling websites, which is part of what keeps them running and spamming other people with /tells.
    The big picture is the root of the problem are players who buy the gil making it profitable to create bots, and farm the gil to sell them. If people just didn't buy gil then problem would be gone but scrubs need their T13 buys
    (0)

  9. #39
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,543
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100


    The guys in the opening post are still there.
    (2)

    http://king.canadane.com

  10. #40
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,543
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by SevenHeavens View Post
    it was like this in 1.0 too

    packs of lala running around

    don't think it will ever change unfortunately

    Oh the memories...

    Apparently I don't change my "Found some RMT" pose even after 4-5 years.
    (3)

    http://king.canadane.com

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