They could make geomancer as an alternate conjurer path. I wouldn't mind a healer geomancer that worked similar to what FF11 tried doing to recreate it as a support class.
For those that don't know a geomancer is very similar to a shaman.
Wouldn't geomancer as an alternate conjurer path be more suited to dps o.O?
Anyways, I'm all for Dancer as a tp based healer of some sort. Maybe it'd function similar to WoW's monk healer. If I remember right they used both a non mp resource as well as mp to heal.
SCH is a DPS that was given 5 healer-related spells via job quests, and thus became a healer. There's no reason why a GEO can't be a healer whom is given 5 damage-related spells via job quests, and thus become a DPS. It's just the opposite of what was done for SCH.
There is a big reason, actually.
If you're proposing that GEO comes out of CNJ as a DPS Job, this means that GEO will still have all the healing spells that WHM minus Regen, Divine Seal and Benediction. This is why they can't make branching jobs, sadly, unless they were to fix this class system.
Everything is bearable with music
the SCH has more than just 5 skills what makes him to a healer. he has his first healing spell and his revive skill from is base class and he has the fairies wich give him a few healer skills more.
but conjurer to a dps? it makes no sense to skill him on int instead of mind, because he still has cleric stance. he still has better protect and better stoneskin. he still has cure 2, cure 3, medica 1, medica 2. even if he is skilled on int, the potency of that skills is really high and he will heal a lot with them. he also is able to dispell and use revive in battle. the conjurer is too much a healer than you could make him to a dps job.
The potency of SCH dps skills is very high and can damage a lot with them. That doesn't mean it's a broken job. The potency of WHM AoE capacity is high, but that doesn't mean it's a broken job. SMN can also revive in battle despite being a pure DPS job, but that doesn't mean it's broken.the SCH has more than just 5 skills what makes him to a healer. he has his first healing spell and his revive skill from is base class and he has the fairies wich give him a few healer skills more.
but conjurer to a dps? it makes no sense to skill him on int instead of mind, because he still has cleric stance. he still has better protect and better stoneskin. he still has cure 2, cure 3, medica 1, medica 2. even if he is skilled on int, the potency of that skills is really high and he will heal a lot with them. he also is able to dispell and use revive in battle. the conjurer is too much a healer than you could make him to a dps job.
There are many ways to balance things so that jobs can do a little of everything but be masters of nothing. Look at Red Mage. A Geomancer may have some capacity to heal and some capacity to DPS, but may not be necessarily amazing at either BECAUSE it has both. As long as it's overall DPS potential though is greater than it's healing potential, it's still a DPS job. Cleric Stance is a CNJ skill, but it can be toggled so that certain jobs don't have access to it. SMN can't use it but SCH can, even though they are both arcanists. Cleric Stance can easily be disabled for GEO and force players to spec INT instead, thus reducing healing output and turning healing into more of a support role for the job, like how a SCH can support a party with DPS even though it's a healer. The only thing left would be the balancing of the job skills.
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