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  1. #21
    Player
    Whiston's Avatar
    Join Date
    Oct 2014
    Posts
    228
    Character
    Whiston Aglaeca
    World
    Cactuar
    Main Class
    Carpenter Lv 60
    Well it's not really semantics at all.

    What you are asking for is quite literally a DPS meter. To refute that statement would be to say you don't want a way to measure your own DPS.
    The thread itself is titled "Why can't we see our own DPS". To do that, you require a meter.
    (7)

  2. #22
    Player
    DinahDemiurge's Avatar
    Join Date
    Apr 2014
    Posts
    260
    Character
    Dinah Demiurge
    World
    Gilgamesh
    Main Class
    Culinarian Lv 75
    Quote Originally Posted by Whiston View Post
    Well it's not really semantics at all.

    What you are asking for is quite literally a DPS meter. To refute that statement would be to say you don't want a way to measure your own DPS.
    The thread itself is titled "Why can't we see our own DPS". To do that, you require a meter.
    Sure, but in my context it is a DIGITAL meter, as a meter is https://www.google.com/search?site=&...86.vhXpFTu1kgs Would you mind addressing the question of the topic or do you just love derailing threads?
    (1)

  3. #23
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    ITT: op wants what the general public wants but decided to argue semantics for no reason diluting the original point.
    (6)

  4. #24
    Player
    DinahDemiurge's Avatar
    Join Date
    Apr 2014
    Posts
    260
    Character
    Dinah Demiurge
    World
    Gilgamesh
    Main Class
    Culinarian Lv 75
    Quote Originally Posted by siverstorm View Post
    ITT: op wants what the general public wants but decided to argue semantics for no reason diluting the original point.
    ITT: nobody wants to answer the original question but just wants to misquote OP for derailing purposes thus diluting the original point.
    (1)

  5. #25
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    So the reason Dinah, is because what you're asking for is an addon, and therefore you need...addons.

    Regardless of what you call it.

    Let me put it this way. Lets say...SE puts out this indicator, this text thing.

    How do they get the text thing?

    They can either

    1. Update it constantly whenever you do any damage, basically doubling the server load (since it needs to send you the damage already anyway).

    or....

    2. Read the combat log (which already exists), and find your dps.

    The former is unfeasible, the latter is literally what every combat meter addon does. You're asking for an addon. Addons are coming. Be patient. SE cannot and will not give you a built in meter because its not worth it, because the infrastructure is already there for you to get it yourself.

    In fact what you're asking for is an addon that...does less than what most combat meters do, for no reason.

    Actually isn't there already a 3rd party addon that does this? Why don't you grab that?
    (2)

  6. #26
    Player
    DinahDemiurge's Avatar
    Join Date
    Apr 2014
    Posts
    260
    Character
    Dinah Demiurge
    World
    Gilgamesh
    Main Class
    Culinarian Lv 75
    Actually I am asking for a feature. not an addon. It should be part of the game as a tool that helps dps players hone their craft. And you clearly didn't even read the first FOUR WORDS of the original post. You tell me where PS4 players can get this third party addon. Thanks.
    (2)

  7. #27
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Well as a console player the steps to improving your dps are obvious

    1. Get a PC
    2. Download the addon

    =D

    ...This was a joke.

    Honestly though I don't see this feature coming, because, again, its already there, you just need a program to read the combat log. I think EVERY mmo has a dps meter addon, and I don't think ANY of them are 1st party features.
    (0)

  8. #28
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by pandabearcat View Post
    Honestly though I don't see this feature coming, because, again, its already there, you just need a program to read the combat log. I think EVERY mmo has a dps meter addon, and I don't think ANY of them are 1st party features.
    Well, the current parsers tend to read the network data, because SE's combat log is a joke. But, yeah, I agree with the rest of that.
    (0)

  9. #29
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    End of story: A DPS meter/parse/whateverthefugyouwannacallit is required in any game that has DPS checks.

    Why?

    Because you need an objective measurement of what brings home the bacon as opposed to 'When I do this, things tend to die faster'. Things die faster under different circumstances, and even with a training dummy with, you know, 2700 hit points, the best measure you have without a parse is how fast that bar empties. You don't get this luxury in a multiplayer encounter.

    End of story. Official self parsing should be a feature as long as a hard enrage based on encounter time exists.
    (3)

  10. #30
    Player
    CarmenSandiego's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Carmen Sandiego
    World
    Tonberry
    Main Class
    Arcanist Lv 70
    I agree a parser in this game should happen. But if it is something that would take awhile to create how about the simple solution of a screen that pops up after a wipe or a duty completed that shows damage dealt? We have it in PvP, why is it acceptable in SE's eyes that we know how much we deal when damaging other players but not when we're damaging an NPC? Surely this wouldn't be hard to incorporate and would give us an idea of our effectiveness in a fight. Would also give us something to look at while we wait for our cool downs to come back up because that's gotten kind of old.
    (1)

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