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  1. #1
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I don't think any mmo does its own combat parser.

    Also I don't think any mmo has addon support when it first launches (iirc secret world was an exception).

    So, why are yall being so pushy about "dps meters" being like the most important thing ever?

    It'll come when addons come, you can be sure of it. And they've already announce addons. So...what exactly are you complaining about? For now, I'd much rather have other addons, like...I dunno, a HUD addon that doesn't suck, and a good way of tracking dots and procs. Oh, and maybe raid frames that don't suck? Better macro support too. All of those will greatly enhance your experience, far more than a dps meter will.

    Also I'm going to go out there right now and say that I hate consoles. Not the players, its not their fault. But man would this game be much better if it didn't have to support the ps3. Disappearing odin comes to mind, as well as debuff limits on bosses (I hear thats been taken care of though?)
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    Last edited by pandabearcat; 04-29-2015 at 01:32 AM.

  2. #2
    Player
    DinahDemiurge's Avatar
    Join Date
    Apr 2014
    Posts
    260
    Character
    Dinah Demiurge
    World
    Gilgamesh
    Main Class
    Culinarian Lv 75
    Quote Originally Posted by pandabearcat View Post
    I don't think any mmo does its own combat parser.

    Also I don't think any mmo has addon support when it first launches (iirc secret world was an exception).

    So, why are yall being so pushy about "dps meters" being like the most important thing ever?

    It'll come when addons come, you can be sure of it. For now, I'd much rather have other addons, like...I dunno, a HUD addon that doesn't suck, and a good way of tracking dots and procs.
    Just curious, when you put dps meters in quotes, who exactly are you quoting? No one in this thread said anything about meters. To answer your question though SE's own encounter design emphasizes DPS checks, well...it sure would be nice to have a way to know that we are being optimal instead of just guessing or developing bad habits.
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