...may we contribute with our own? Please? o.o I've wanted to do such a thread myself but you beat me to it. ^^
Edit: alright, so....
With Au Ra introduced, I get the clan separation less and less. Yes, there's lore, but its in-game importance is somewhere between zero and none. And while so far at least the skin colours seemed to stick to a certain level of separate colour ranges, what the Au Ra (especiall Raen) have is just so random it really confuses me as to why it even exists? Some decorative elements are split, some with quite obvious differences - so much so that it's just weird, for two clans of the same race to differ that much. Oh and by the way, the tails? They gave me the impression of "worm", rather than "dragon".
What I was not surprised to see was different horns being locked to different faces. This game just has a knack for unnecessary restrictions way too much, and it's really quite disappointing. Why on earth do the most prominent, primary feature of an entire race has to be so limited? It's pretty much "ugly face with awesome horns" or "handsome face with boring horns", for many (if not most) players, I'm sure. It's really sad. The fact that every individual of a given race has the exact same body shape makes us look way too similar anyway, but doing this adds even more to that "clone army" feeling. No idea why SE continues to do this ("saving bandwidth", I assume~), but they really should stop.
Then there come the features that shouldn't be race-locked at all. Limbal rings? "Scales" that are nothing but over-intensified eyeliners? Why? What's the justification? Creating features for the sole reason of all the races to have an equal number of customisation options (not even sure if that's the case) - that is just silly, because it leads to such arbitrary things. Some have more features to their appearance than others, end of story. It doesn't mean general ones should be race-locked. As for the hairstyles?
^ That bit there. I'd say they make the older hairstyles all look kind of wasted, in general. High ponytail? Overblown "spikes"? Give me those any day over the measly two (TWO!) that Heavensward brings for others that couldn't look more boring.
As far as the graphics go... I absolutely love, love, love the new contrast levels. Certainly hope it's a general DX11 thing that'll apply for ARR parts as well, because it's much better than what we have now. Also love having DoF, I know it's not to everyone's liking, but personally I've really been missing it. And the body animations? Not sure if at all possible, but I believe they look even better than before - seriously, try the skimpy cascadier uniform and watch how awesome your character's movements are.
What I still do not like though is the overall SILENCE. Especially disturbing in that scene where they land at the beast tribe (I think?) - it's obvious everyone's chatting, yet we only hear one very jarring female laughter. I mean, could we at least have some "general crowd" noises, please? It's bad enough that our own character doesn't even know a few general phrases (despite so many voice options), but when there are crowds around us and all we hear is the music... meh.
PS: You thought the Elezen were giraffes, and called them that - well, Au Ra male's default (50%) height is just above the Elezen's max (209.x cm vs 210 cm). Just a small bit of info to enjoy.![]()



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