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  1. #1
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Happily surprised to see XP chains making their way in 1.19, and linking enemies sounds like it could be interesting for groups. However the suspension of the BR system with no time line of when the new revamped system will be back is a huge let down, the new content will be significantly less enjoyable with only the simple rotational combat of most MMO's. Battle Regimens weren't perfect, but at least they added something.

    I was also hoping the patch would be here this month/early September instead of end of September, and that the Beastman Strongholds would be open world leveling areas with Bosses, not instanced raids.
    (7)

  2. #2
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Very happy with the brief read I did of the Letter. Very happy to see: keyboard customization, chocobos, skill chains, change from SP to XP, Low level dungeon, DoH/DoL additions and tweaks.

    Yoshi-P, you Matsui and the rest of the team may very well save this game!
    (7)

  3. #3
    Player
    Chione's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    170
    Character
    Chione Tilaeris
    World
    Balmung
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Murugan View Post
    I was also hoping ... that the Beastman Strongholds would be open world leveling areas with Bosses, not instanced raids.
    This right here is the only rain cloud on the parade of 1.19 for me - the addition of more instanced only dungeons. When they mentioned strongholds it brought back memories of exploring Davoi, Beadeaux and Castle Oztroja in XI. As it stands, I've wandered all across Eorzea. I like to explore and see what kind of danger I can get myself into (and out of!). So this is pretty disheartening. If all new world content is going to be instanced like this, what hope for us have-sword-will-travel folks to have new lands to explore?

    Instead, couldn't these have been open world strongholds with instanced parts within? Say like a boss area on they very top or very bottom floor where only those teamed with others would dare enter? I would have loved to nose about in a beastmen stronghold, at my own peril of course, without needing to find a party and play by the team rules while under a time limit.
    (17)
    Last edited by Chione; 08-15-2011 at 11:21 PM.
    "Be EXCELLENT to each other!" ~ Bill S. Preston Esq.

  4. #4
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Chione View Post
    This right here is the only rain cloud on the parade of 1.19 for me - the addition of more instanced only dungeons. When they mentioned strongholds it brought back memories of exploring Davoi, Beadeaux and Castle Oztroja in XI. As it stands, I've wandered all across Eorzea. I like to explore and see what kind of danger I can get myself into (and out of!). So this is pretty disheartening. If all new world content is going to be instanced like this, what hope for us have-sword-will-travel folks to have new lands to explore?

    Instead, couldn't these have been open world strongholds with instanced parts within? Say like a boss area on they very top or very bottom floor where only those teamed with others would dare enter? I would have loved to nose about in a beastmen stronghold, at my own peril of course, without needing to find a party and play by the team rules while under a time limit.
    this could be done and would be nice to have as well. They can really add a lot of different open world and instanced content mixed together. Also, they could revome the party member requirement (can keep the limit) for entering an instance as well as the 60min timer, tha way you could enter the instance alone if you wished.
    (7)

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