Plain and simple this isn't going to happen. Human beings will persist so long as there is a *chance* at getting what they want.
They want you to keep playing and spending money. That is their goal. That will always their goal, that will never not be their goal. Naturally, a FUN game keeps you playing, but players will always earn things faster than the developers can create them.
Thus the conundrum. They need to keep people playing from one month to the next, but if they make quests require too much "stuff," i.e. have mat/quest item lists a mile long, they run the risk of it appearing daunting to players.
Which would you prefer? Having to do 50 fates within a zone to get the atma you need, or a CHANCE you would get it on the first?
Statistically, most human beings would choose the latter. And the latter can and will take longer than the former. And if it's really not clear why they would want you to spend more time playing the game, I really don't know what to tell you.
Cuz there's something important to remember: If you finish everything in game, you will leave. You will cancel your subscription until the next "big thing," which you will complete and then leave again til the next one. They are not making money off you during this time. This is bad for them.
Moreover FAIL chance is also important, but for a completely different reason. If you can't tell by now, Materia is probably the most financially lucrative item type in the entire game. Crafters need it, gatherers need it, people working on zodiac need it, and min maxers need it. If there was no fail chance, it wouldn't be nearly as valuable as it is.
If you want a comparison, there are MAAAAANY games that offer a system similar to materia that has no fail chance and can be removed. They're, proportionally, worth much less than the equivalent materia (barring ones that are raid drops) since you can pop em out and resell em, and they never break.
In short, the RNG is here to stay because the benefits of it outweigh the detriments. After all, you'll get what it's gating eventually. You just need time.
Now, if they start adding "lucky boxes" with prizes greater than allagan coins, THEN I'll be pissed.


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