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  1. #11
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    I can't see the heads of most bosses on my lala. A further zoom level would be awesome.
    (1)

  2. #12
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Saseal View Post
    I would kill to be able to zoom out that far. (small monitor)
    Especially for Leviathan EX -.- *Twitch* Trying to find the marking water spouts make me suck hardcore once the rails come off no matter how much people say 'it's easy'. Need moare field of vision! D:
    Use you ears in addition to your eyes. Stand in the middle of the boat looking one way. If it doesn't appear in front of you the sound will tip you off to which direction the spout is behind you.
    (0)

  3. #13
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Quote Originally Posted by Tiggy View Post
    Use you ears in addition to your eyes. Stand in the middle of the boat looking one way. If it doesn't appear in front of you the sound will tip you off to which direction the spout is behind you.
    There's also a pattern. He can only come up from 4 spots. Watch where he jumps and lands initially, that corner is the center of the 4 spots he can jump from (both spots on the short side of the boat, and the middle + the end on the long side of the boat). The next jump is the same except for the 4 positions at the corner diagonal to the first corner.
    (0)

  4. #14
    Player
    reillyblair's Avatar
    Join Date
    Aug 2013
    Posts
    199
    Character
    Narbondel Deviir
    World
    Tonberry
    Main Class
    Thaumaturge Lv 59
    on steps i had to move around a bit to target but its pretty realistic if there was something that big in front of you you would have to take a few steps back to target it
    (0)

  5. #15
    Player
    Maikal's Avatar
    Join Date
    Feb 2012
    Location
    Da Block (Grid)
    Posts
    78
    Character
    Van Yves
    World
    Hyperion
    Main Class
    Rogue Lv 90
    Totally agree with OP! Would love to be able to look straight up and zoom out further to enjoy all of the beautiful environments that the artists and designers worked so hard to create.
    (2)

  6. #16
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Chibilidawg View Post
    Please Let Us...Look Straight UP
    If that were allowed they would have to do something about the ceiling that would otherwise prevent Titan from jumping and staying in the air for that 5 seconds.
    (0)

  7. #17
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by reillyblair View Post
    on steps i had to move around a bit to target but its pretty realistic if there was something that big in front of you you would have to take a few steps back to target it
    It's pretty unrealistic if I have to take a few steps back to hit this thing that's within arm's reach and unobstructed.
    (3)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  8. #18
    Player
    ShinigamiKayla's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    615
    Character
    Aitheria Crimson
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Chibilidawg View Post
    I know you don't want our view clipping through our models but I think you could tilt the camera tighter to our front or back so we could look almost straight up (right now our view can only tilt to staring at about 10 o' clock if 6 o' clock were our feet).

    As well, with the massive scale of some of the creatures in this game, I think it's time the camera zoom-out were expanded roughly 10-15%... besides, I thought our view was cut a bit short before they added bosses like Cerberus or Vishap.

    Please SE, what do you think?

    P.S. Should this be in "User Interface"? Doesn't have to do with the HUD so I didn't think so.
    Wooo I agree why design detailed ceilings in a lot of areas if we can't look up high enough to appreciate them >.>...
    (2)

    "Thy life is a river to bear rapture and sorrow
    To listen to suffer to entrust until tomorrow
    In one fleeting moment, from the land doth life flow
    Yet in one fleeting moment for the new leaf doth grow"

  9. #19
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    But... If people can zoom out even more.... We lalas are going to be invisible for them!

    Denied!....

    (Put your notice me senpai here)
    (0)

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