Miqo'te says that it likes all the healers. Do you wish to challenge it?
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Miqo'te says that it likes all the healers. Do you wish to challenge it?
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I am sooooo dead..... *facepalm*
I think mnks are the best healers
To be serious, if FFXIV goes the way other MMOs have gone with damage mitigation healers, SCH will eventually become the king of all the healers. They'll try to balance them with the others. Every new expac will give them nerfs but the nature of their class is such that nerfs make them barely playable and they will soon get buffs again.
Look at WoW. They've been trying to nerf Disc Priests for whole expacs and nothing having. Atonement healing didn't help things (damage done by the priest would smart heal lowest HP player within a radius with 90% of damage done) but they were beast before that and they're still beast after that.
I really hope SCH's don't go that way so much.


The nature of most MMORPG's is that they rely on power creep. FFXIV so far hasn't (yay levelsync/ilevelsync) but you can tell where there are holes in it. The "tomes" gear is one large hole. Another example, the spiritbonding bots out in the level 46/47 monster areas rely on the fact that there is NO levelsync on field monsters. This can be more easily patched over by changing the wear rates for using AOE's so you can't really sit there and cast Holy non stop for an hour. Bots choose BLM and WHM to farm stuff, occasionally throwing in a BRD to make their mana last longer. You don't see SCH/ACN/SMN bots.To be serious, if FFXIV goes the way other MMOs have gone with damage mitigation healers, SCH will eventually become the king of all the healers. They'll try to balance them with the others. Every new expac will give them nerfs but the nature of their class is such that nerfs make them barely playable and they will soon get buffs again.
Look at WoW. They've been trying to nerf Disc Priests for whole expacs and nothing having. Atonement healing didn't help things (damage done by the priest would smart heal lowest HP player within a radius with 90% of damage done) but they were beast before that and they're still beast after that.
I really hope SCH's don't go that way so much.
But the game would be far too boring if they didn't bring in new skills sometimes. How do you make old skills still relevant without making new skills OP? Well the game already has levelsync, so you can't use new skills on old content (if they are above level 50,) and old skills scale with level. So perhaps what happens is that at level 55, certain skills become other skills, eg Stone I becomes Stoneara I, Cure I becomes Curara I or something, and skills that require a chain (eg Cure -> Cure II freecure) still offer those buffs. Think about how the pets are replaced on the SCH/SMN. Anything with a DoT is doubled from the previous skill, or the potency is doubled, or something of that nature. Saves having to reconfigure bars just to play levelsynced content.



Just to derail some more, yet be in Healer topic....
https://www.youtube.com/watch?v=4akl6AUj_JM
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. Omg such a hard choice.


