Yeah 99% sure they will share gear with PLD/WAR. So they will be STR/VIT unless there is some Cleric stance type ability to mix things up.
Yeah 99% sure they will share gear with PLD/WAR. So they will be STR/VIT unless there is some Cleric stance type ability to mix things up.
I think they will be different from PLD/WAR.
Imo they will have the "left" side of gear the own one (so something with INT/PIE) and on the right side they may share the accessory with the BLM/SMN
Well since in math i'm terrible (even more than english ahah), i don't have idea how to give values to the WS, but i would give a "classic" rotation that consume low MP, and give a hard rotation (comparable to the real DPS's jobs) that dry out the MP (so that you are unable to spam it)Being MP-based means that you don't have to worry too much when it comes to running low on MP
You'll have the option to:
1. Use Ether potions (VERY useful since you can never replenish TP via potion)
2. Use Piety materia and/or accessories
3. Benefit from Mage's Ballad
Who knows, maybe they'll have a cleric stance-like ability that converts STR into INT? Since they'll probably be sharing the same end-game tank gear are the other tanks
So.... a magical, greatsword, darkness-imbued tank that uses MP for dps attacks but focuses on VIT?
It has been said in the Live before that DRK will use MP for darkness-imbued abilities/spells, such as increasing defense or use it as an offence. So you're not too far off. But I wouldn't hold my breath.
Too much expectation will only make the real thing less fun.
that's true, but it's not the point of his topic though. This is for a dream about DRK anyway![]()
It doesn't matter what people actually think of the amount required for content, VIT is the Tanking main stat. It's the stat that is enhanced by Traits(Scholar is the only job exempt from this because of their Arcanist background) and it's the stat that is on every piece of gear they can Need roll on. We're "supposed" to be fully stacking it I would think, but SE can't seem to be bothered to design a fight that actually requires that much HP. It's kind of embarrassing for them to say "Turn X is the gear check!" and then watch parties circumvent it by reducing Tank HP and making healers heal less
But on terms of the actual topic, DRK probably shouldn't be the "DPS Tank" because Paladin might literally fall off the face of the Earth.
I understand what you mean about the pld..
"Why the pld should do less dps than a drk?"
I will reply with another question: "Why some dps jobs do less dps than others?"
Actually if we have all the jobs that are the same, would be useless to have different jobs... Every job has its own personality and specialization.
So for me, i see the pld the real and unique MT with all the cds (that will be more i guess on the exp).
Thats why i see the drk like the real and unique OT, where the war stand as a bridge between the pld and the drk.
Ofc its only a dream
In my idea, the drk is not focused in VIT (just have the same VIT as any other dps) so that he must use only the shields in order to survive
It's hard for me to envision DRK as doing more DPS than a Warrior. Much more damage for a tank (compared to current pld/war are capable of) out of tank stance gets you DPS-class numbers but with outsized survival, that's just overpowered. Much more in tank stance seems like it's just unfair to the other tanks, especially pld.
Maybe, for the whole role, tank-stance damage will get boosted proportionally to DPS classes?
I don't see Paladin numbers remaining so low in tank stance. Unless 50-60 skills really put them ahead in mitigation. Which, again, seems unlikely because they probably want to have it so any tank can MT and have any combination of two of the three be viable end-game.
Like AST can apparently take either a SCH-like of WHM-like role, I expect DRK to hybridize the current tanks somewhat.
I'm expecting a hybrid Warrior / Blackmage stack management system.
Build stacks with combos and mp consuming abilities, these stacks are consumed to execute job-specific actions, and a transpose-like ability (that also consumes MP) will convert the stacks from one form (astral/umbral) to another. Which form of stacks the player has alters the effect of the action (swapping to and fro from DPS/offtank effects VS mitigation/maintank effects)
Just a theory. Looking forward to seeing how Drk comes along.
Vit is on every single piece of gear for every single class (accessories are exempt from this because they aren't class specific) so Vit must be the main stat for every class in the game zomg!!!!11111111oneIt doesn't matter what people actually think of the amount required for content, VIT is the Tanking main stat. It's the stat that is enhanced by Traits(Scholar is the only job exempt from this because of their Arcanist background) and it's the stat that is on every piece of gear they can Need roll on.
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