Anyone notice how allot of players react defensively to the OP? Instead of looking at the percentages and moving on they feel the need to post their personal reason as to why they have not cleared coil. This is a defensive manouver your brain makes you do to preserve your own ego(special snowflake status). Your brain has to come up with a reason to justify why you are unable to do certain things.
Even if the reasons are true there is no reason to go out of your way to explain said reasons unless you feel you are being attacked.
T11 is staggeringly awesome. Soooooo cavernous.
It's like obtaining a drivers permit if you aren't ever going to own a car. Better yet, it's like taking driving lessons, knowing you'll never take the driving test lol.
Was just a curious question. Wasn't meant to sound rude at first. Besides, primals and story do NOT warrant the sole reason for owning timesink items. Glamours? Yea /okay/ but, without Coil, relic lines and these weekly caps wouldn't even be there lol. (Insinuating these things exist TO raid)
This thread is poisonous lol... too many persons hurt over really nothing. If you don't do coil or don't plan to, then you shouldn't mind these statistics lol
Last edited by Skeith-Adeline; 04-23-2015 at 10:06 PM.
Yeah, T11 is my favorite setting by far just because of how well they did at making it appear like you're actually traversing some kind of artificial moon.
I cleared Turn 1 and Turn 2, my group broke before turn 3 came out. I asked myself was it worth the search for another group to complete and putting in hours with new people to clear content? Nope. The gear alone is not cool enough looking to get me into FCoB when I can just get my weekly welfare handout and upgrade it.
This is because the Japanese mindset believes in working together and not in being all about me like it is in NA culture. Japanese players work together and don't rage quit after the 2nd attempt because someone may not have grasped the mechanics of a fight as quickly as everyone else.
I think a lot of it has to do with the toxic nature on most EU/NA servers, if some people mess up the mechanics even once, even in T1 through to Fcob people will quit, people will complain, people will bitch moan and in general be dicks. The Japanese players are not not like this, they communicate and try to make each other better, apologise if they mess up and try to learn from their mistakes. And hey a lot of people in the EU/NA do try to learn from their mistakes the main difference is most people aren't willing to teach or explain to people what they're doing wrong and will straight up call them out for being useless and a noob, which go figure pushes people away from wanting to do this type of content, it has a stigma for being hardcore and it is hard but people will shy away from doing something if they are given shit for not doing it in the most optimal or obscure way others do it.
If you want to encourage more people to coil first deal with the asshole community we have at endgame, then perhaps more people will feel like being competitive and completing this content.
Last edited by Zephyr-Umbra; 04-23-2015 at 10:17 PM.
We played WoW already, people got bored of it a long time ago. That does not even account for the fact that WoW actually does it better and for a lot of people have much less issues with delay which makes the dance even less enticing regardless of if you CAN do it or not. They got their WoW now, no wonder they have more people interested.
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