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  1. #1
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by kyuven View Post
    Item A makes doing Raid X more efficient. Let's say there's a bracelet for tanks that procs a fire burst that not only increases enmity gain (allowing tanks to hold hate better) but also boosts their DPS without them actually doing anything.
    Thus, why bring a tank that deals less DPS, when with a "simple farm" you can have a tank that deals more damage and hate?
    This also creates a problem in the acquisition: Say Ifrit drops the aforementioned bracelet, but Garuda drops a similar item for DPS classes. You'd have queues a mile long for Garuda simply because the tanks are all going after ifrit and the DPS after Garuda.
    Yes but again that happened in 1.0 and it worked fine >.> They just made sure something nice dropped for everyone, and people went to gear up their other jobs too, since we each got our own loot box it worked out perfectly (If you didn't get a drop, you got dark matter haha). There was literally 0 drama with that in 1.0, I really, really still don't see the problem lol.

    Edit: Wait..did you even look at the website and the gear stats? Did you not see my whole post where I said that it was in 1.0 and it was literally not a problem..ever haha. The only problem was the RNG lol.
    (1)
    Last edited by Iromi; 04-22-2015 at 03:49 PM.

  2. #2
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Iromi View Post
    Yes but again that happened in 1.0 and it worked fine >.> They just made sure something nice dropped for everyone, and people went to gear up their other jobs too, since we each got our own loot box it worked out perfectly (If you didn't get a drop, you got dark matter haha). There was literally 0 drama with that in 1.0, I really, really still don't see the problem lol.

    Edit: Wait..did you even look at the website and the gear stats? Did you not see my whole post where I said that it was in 1.0 and it was literally not a problem..ever haha. The only problem was the RNG lol.
    If it wasn't a problem, why did they go through the trouble of removing it?

    Quote Originally Posted by Miitan View Post
    I completely agree.

    The whole "but it will alienate those without specific gear" is a non-issue simply because people are already being shunned because of inflated ilvl requirements and YoshiP's excuses are more of a cop-out than anything else.
    So you're OK with it becoming worse, simply because it's already bad?
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