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  1. #181
    Player
    Zell1226's Avatar
    Join Date
    Nov 2012
    Posts
    126
    Character
    Tony Dincht
    World
    Exodus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LunaHoshino View Post
    Some of us don't want it to be easier because we're still working on completing it. I'm only in T11, before you accuse me of being one of those hardcore raiders who beats everything in the first week. I'd just like to be able to finish Final Coil without any sort of nerfs.
    Lucky for you, echo can be toggled. What's the complaint for?
    (3)

  2. #182
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Zell1226 View Post
    Lucky for you, echo can be toggled. What's the complaint for?
    I just don't see why it was needed at all. It's still the current endgame-- there's nothing beyond it to encourage people to get through it for yet, so why does it need Echo already?
    (1)

  3. #183
    Player
    Zell1226's Avatar
    Join Date
    Nov 2012
    Posts
    126
    Character
    Tony Dincht
    World
    Exodus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LunaHoshino View Post
    I just don't see why it was needed at all. It's still the current endgame-- there's nothing beyond it to encourage people to get through it for yet, so why does it need Echo already?
    Probably so people who are still dying to 2% enrage can finally push it and finish the fight, and start collecting gear? Because poetics is still capped. Also so people can finish coil before 3.0 comes out, people are likely to not go back to it. They wanna get the job done before it becomes irrelevant.
    (1)

  4. #184
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    its 10% and doesn't increase.

    If there are 4 DPS roles that is 40% more dmg, or 2/5th of a player.
    2 healer roles which means 20% more heals or 1/5th of a player.

    (HP doesn't really count, in this as groups don't share a collective HP pool...although that would be a cool mechanic in a boss fight >_>)
    (0)

  5. #185
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Whocareswhatmynameis View Post
    Turns 10 and 13 will be nerfed the hardest by the echo. Turn 10 people will prob survive tether if only 2 people stack now. Turn 13 people will prob only get 2 flattens in first phase, and be able to survive 2 stacks of flare star with minimal to no mitigation in second phase. Not sure if the echo will be enough to skip the last ahk morn in last phase, im thinking it wont be for most players.

    Turns 11 and 12's difficulty will be unchanged for the most part.
    We did that already. We even had tanks surviving 3 stacks of Flare Star.
    (0)

  6. #186
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    480
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Quote Originally Posted by LTEvil View Post
    Please, 10% echo still makes it current, just a little easier.
    Except that;

    T12; only hard part used to be pushing 4 bennus. Even the gear made it easier but now it's really trivial.

    T13; the hardest thing was the amount of damage each little mechanic did, micro-management and the dps checks. The echo buff basically made all these threee parts significantly easier. You can also now push more dps without fearing Giga+3rd add on P2 (which is a good change though).

    10% echo=/=10% easier. The amount of handicap is actually higher than 10%.

    Anyways, I guess it's time to farm and boost the FC today lol.
    (1)

  7. #187
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by seekified View Post
    The EX primals were a good way to get people to learn, but now it's keeping people from playing new content because they're stuck on old primal fights that nobody's doing any more, or T5/T9. We're not helping with our us vs. them attitude though - I always do my best to explain fights and tell people where they're going wrong so they can clear a fight, but I'm as annoyed as anyone by the sheer amount of people making simple mistakes or plain playing their jobs wrong. 'Tis a shame.
    I really wish they had done more primal focus style weeklies since it kept people in ex primals for that very reason. As for the us vs them I find that to be really situation and per person. I know some people who never do anything but what they need, and I know many that help every chance they can. Honestly for this reason I think the sol bonus was one of the best things they ever added. Hopefully they fix some of these problems going into 3.0.
    (0)

  8. #188
    Player
    LTEvil's Avatar
    Join Date
    Jul 2013
    Location
    Jewel
    Posts
    423
    Character
    Sin Takeda
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ShaneDawn View Post
    Except that;

    T12; only hard part used to be pushing 4 bennus. Even the gear made it easier but now it's really trivial.

    T13; the hardest thing was the amount of damage each little mechanic did, micro-management and the dps checks. The echo buff basically made all these threee parts significantly easier. You can also now push more dps without fearing Giga+3rd add on P2 (which is a good change though).

    10% echo=/=10% easier. The amount of handicap is actually higher than 10%.

    Anyways, I guess it's time to farm and boost the FC today lol.
    You are viewing this from your PoV. Think from the pov of someone who doesn't actually raid or have a static for that manner. There will still be a high % of fail in general parties trying to attack fcob. It's a big deal for farm parties that can actually farm but for the common player stepping into fcob for the first time or trying to learn...it's minor at best. Dance>stats(yes im talking about ilvl requirement)>skill in that order.
    (0)

    Am I forgiven....

  9. #189
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LunaHoshino View Post
    Some of us don't want it to be easier because we're still working on completing it. I'm only in T11, before you accuse me of being one of those hardcore raiders who beats everything in the first week. I'd just like to be able to finish Final Coil without any sort of nerfs.
    You can click echo off if you want to beat it without the nerfs.
    (0)

  10. #190
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ShaneDawn View Post
    Except that;

    T12; only hard part used to be pushing 4 bennus. Even the gear made it easier but now it's really trivial.

    T13; the hardest thing was the amount of damage each little mechanic did, micro-management and the dps checks. The echo buff basically made all these threee parts significantly easier. You can also now push more dps without fearing Giga+3rd add on P2 (which is a good change though).

    10% echo=/=10% easier. The amount of handicap is actually higher than 10%.

    Anyways, I guess it's time to farm and boost the FC today lol.
    Mhm. Well. T9 has like 20% echo and I still see people doing less DPS than an ilvl 110 without echo. I can tell because I'm the tank and I'm the one who suffers these terrible Reavensbeaks. I can pretty much expect the same here. Echo seems to spoil DPS to go lazy. FCOB still requires to play your class in an optimal way. For some groups, even with echo, these struggles will still be there, sadly.
    (0)

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