There is no learning curve because players would rather cry for nerfs than figure out what it is they're doing wrong, and the devs happily oblige. The last time we had "medium" difficulty content was Pharos Sirius and it was nerfed to the ground.mostly because before coil, they are never really tested... most of the content outside Coil is way too easy. most of the playerbase don't have the experience needed for coil. it's a problem of learning curve and the challenge offered outside coil. the dungeon are a joke. you don't really need to have a lot of skill for beat them, most of the time when they come out you already have far better gear than needed. how you want this playerbase to become better? they can't! because the only change exist into coil. where the first error = wipe.
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