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  1. #1
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by silentwindfr View Post
    mostly because before coil, they are never really tested... most of the content outside Coil is way too easy. most of the playerbase don't have the experience needed for coil. it's a problem of learning curve and the challenge offered outside coil. the dungeon are a joke. you don't really need to have a lot of skill for beat them, most of the time when they come out you already have far better gear than needed. how you want this playerbase to become better? they can't! because the only change exist into coil. where the first error = wipe.
    There is no learning curve because players would rather cry for nerfs than figure out what it is they're doing wrong, and the devs happily oblige. The last time we had "medium" difficulty content was Pharos Sirius and it was nerfed to the ground.
    (3)

  2. #2
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Lyrinn View Post
    There is no learning curve because players would rather cry for nerfs than figure out what it is they're doing wrong, and the devs happily oblige. The last time we had "medium" difficulty content was Pharos Sirius and it was nerfed to the ground.
    plus they expect they will be carried. one wipe and ragequit...
    (1)

  3. #3
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Lyrinn View Post
    There is no learning curve because players would rather cry for nerfs than figure out what it is they're doing wrong, and the devs happily oblige. The last time we had "medium" difficulty content was Pharos Sirius and it was nerfed to the ground.
    This is honestly one of the biggest problems with the game. No medium difficulty. Ex Primals kind of fit that niche but very poorly since it was only 1 fight every 3 months. The lack of an Ex in 2.5 was a really big blow to the middle game. It's a shame the Crystal Tower series was so poor at fitting this niche. We really need more ways for people to realize their weaknesses, and more content for them to practice those skills against. Expecting people to go from face roll straight to coil with a learning curve that looks more like a cliff was a mistake.

    The learning curve from normal to coil looks so much more like this.
    (6)

  4. #4
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Tiggy View Post
    This is honestly one of the biggest problems with the game. No medium difficulty. Ex Primals kind of fit that niche but very poorly since it was only 1 fight every 3 months. The lack of an Ex in 2.5 was a really big blow to the middle game. It's a shame the Crystal Tower series was so poor at fitting this niche. We really need more ways for people to realize their weaknesses, and more content for them to practice those skills against. Expecting people to go from face roll straight to coil with a learning curve that looks more like a cliff was a mistake.
    Yeah, the gap between CT and Coil is rather enormous, and people are getting stuck on old content because of this. The EX primals were a good way to get people to learn, but now it's keeping people from playing new content because they're stuck on old primal fights that nobody's doing any more, or T5/T9. We're not helping with our us vs. them attitude though - I always do my best to explain fights and tell people where they're going wrong so they can clear a fight, but I'm as annoyed as anyone by the sheer amount of people making simple mistakes or plain playing their jobs wrong. 'Tis a shame.
    (4)

  5. #5
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by seekified View Post
    The EX primals were a good way to get people to learn, but now it's keeping people from playing new content because they're stuck on old primal fights that nobody's doing any more, or T5/T9. We're not helping with our us vs. them attitude though - I always do my best to explain fights and tell people where they're going wrong so they can clear a fight, but I'm as annoyed as anyone by the sheer amount of people making simple mistakes or plain playing their jobs wrong. 'Tis a shame.
    I really wish they had done more primal focus style weeklies since it kept people in ex primals for that very reason. As for the us vs them I find that to be really situation and per person. I know some people who never do anything but what they need, and I know many that help every chance they can. Honestly for this reason I think the sol bonus was one of the best things they ever added. Hopefully they fix some of these problems going into 3.0.
    (0)

  6. #6
    Player
    Renegade241's Avatar
    Join Date
    Apr 2014
    Posts
    18
    Character
    Dracen Renegade
    World
    Shiva
    Main Class
    Lancer Lv 70
    Quote Originally Posted by OMEGA_HACK View Post
    [...]
    If there are 4 DPS roles that is 40% more dmg, or 2/5th of a player.
    2 healer roles which means 20% more heals or 1/5th of a player.
    [...]
    Hahaha, lol, NO!!
    it's still 10% more damage and 10% more heal than before.
    If your group did 2000 Group-DPS, they now will do around 2200 Group-DPS and not 2800 ;-)

    But the part with 2/5th of a player and 1/5th of a player should be correct ;-)
    (1)

  7. #7
    Player
    Starcade's Avatar
    Join Date
    Jan 2015
    Posts
    60
    Character
    Starcade Hellraiser
    World
    Exodus
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Lyrinn View Post
    There is no learning curve because players would rather cry for nerfs than figure out what it is they're doing wrong, and the devs happily oblige. The last time we had "medium" difficulty content was Pharos Sirius and it was nerfed to the ground.
    Frankly, and we saw this with Steps, much of the playerbase doesn't know it's ass from both hands.

    The fact is that the game should've had more brick walls before this in the storyline. Lose a few subs? So be it. But now you're forced to nerf Steps or be shocked as to how few people are able to do 3.0 content in two months.
    (0)

  8. #8
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Starcade View Post
    The fact is that the game should've had more brick walls before this in the storyline.
    We did have two brick walls before. They were called Titan HM and Demon Wall.
    (0)

  9. #9
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Remove poetic cap

    signed, everyone.
    (3)