OptionNoooo! My muscle memory has already taken over this problem! If they switched it I'd be either almost always clicking wait or withdraw (depended on if they move the buttons or where the cursor lands by default) knowing SE it will probably lead to accidental withdraws instead.
OPTION
OPTION
Nothing has to change for people that like it the way it is now. But they should never have forced that change on people that liked it the way it was.
Hey, I played 1 through 13... But I also know there are plenty of people that went 5, 9, FCOB. Particularly now that it's in the Dutyfinder.Coil does have a story and lore behind it, y'know. It's like a book. You don't spoil yourself by reading the final few pages to find out what happens in the ending only to return back to the page you were at to find out what happened. I like how they did it with the coils basically forcing you to go in order so you don't intentionally spoil yourself.
Edit:
Honestly, SE just give me;
And I'll be happy.
- High Allagan equipment is now dyeable.
That's fine if it's content only and not drops or rewards. Those should be exclusive to those who have committed the time and effort to clearing content. Or as an alternative at the very least sacrifice rewards for ease so just like adding players who have completed it reduces drops so too should echo. Achievements and gear are already rendered antiquated and obsolete way too fast as it is.i know i might get bad comments for this but i believe everyone has the right to see all content in any game even if they have to nerf or add a echo amplifier to dungeon or raid and the content been out for ages and all the top guild / static have on farm status for weeks / months so i think it will be good to let alot of player who are slowly progressing in T9 and who are stuck in final coil to get there clear and end the raiding story of the game
If we were talking about unlocking the coils, it wouldn't make sense lore-wise that you would be able to access FCoB without even beating the previous coils. It's still highly unlikely that they would remove that restriction, but it still is possible - just very unlikely to happen because of how delicate SE treats story-related quests.
It's actually not that bad. Farming 2000 Light meant 83 runs of non-bonus ST/WoD. Add in bonuses here and there, one could potentially do it in 40 hours or so, maybe. Someone (a regular office worker) in my FC finished the Nexus in like two weeks by always chasing bonus content. It takes some dedication but if you don't look at the goal, just keep progressing it's actually quite quick.
(...says the guy who's been sitting at less than 200 Light for 2 weeks...)
Well I don't mind grinding 2000 Light. I could get 2000 light probably in 3-4 days. I mean if I did mind it, why else would I have grinded 3 Nexus's with a 4th one coming lol. Just saying it would be nice but if not still be okay o3ob
There are also 2 minions left (in the database) that don’t have a method of obtaining yet
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I reckon there will be some kind of minor story quests or side quests in relation to those 2 that will give them as rewards. Maybe those quests will be in this, or some other future patch
Oh god, if the echo is going to bother the top tier's so much, then just turn it off and get on with your gaming life. The content was a wall, sure, but on the release of new stuff, you just want to move people forward and keep the material relevant and keep them subs going. Ultimately, hardcore players only make up less than 10% of the population if that.
News update, you don't have to be hardcore to raid in FFXIV. It's not a reason saying so, it's an excuse.Oh god, if the echo is going to bother the top tier's so much, then just turn it off and get on with your gaming life. The content was a wall, sure, but on the release of new stuff, you just want to move people forward and keep the material relevant and keep them subs going. Ultimately, hardcore players only make up less than 10% of the population if that.
Some are against nerfs because they want to clear it at its original difficulty. SCoB Nerfs took away the majority of the challenge and some resent how far they did go because they were unable to experience it properly.
Adding an option to run it at its original difficulty or as echo+nerf version will satisfy both crowds.
Last edited by Sapphic; 04-21-2015 at 11:32 AM.
- Allagan Tomestone of Poetics Weekly cap removed.
- pony drop rate increase to 200%.
- FCOB (Savage).
- Player allowed to have an Affair.
- MB taxes are reduce to 1%.
- fat moogle minion added.
- 10.000 healer and 10.000 tank sent to each server as reinforcements for duty finder.
Weekly Poe being removed 8 weeks before expansion sounds about right
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