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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Kuwagami View Post
    Ilberd specifically said he killed her though.
    So, you're claiming Ilberd is not an evil villain? Read what I wrote - only evil villains have claimed that Nanamo is dead. Evil villains lie, and Ilberd in particular was trying to rile Raubahn up.

    Ever heard of patch continuity ? the CUL quest happens in 2.0. it doesn't matter if you do it during the 2.55 MSQ or during 2.3, or even 4.0 for that matters. The lv50 CUL quest will still be a part of 2.0's era.

    Also, the devs knew this was coming. Nanamo's death was written back in December 2013. If they wanted to change the CUL quest, they could have done it. They didn't. Because there is no paradox other than the one players are creating.

    The only "fix" would be to force players to do some quests before some others. Like "no you can't do the banquet quest unless you finish the CUL quests". How stupid does that sound ?
    Again, read what I wrote. Yours is exactly the kind of apologist reasoning I'm talking about. You say "CUL quest happens in 2.0". Explain that to a newcomer to the game, and prove it to them within the context of the game. You're not allowed to ramble on about the history of FFXIV's development, or patch notes or anything like that. You're not even allowed to use the terms 2.0 or 2.55. Show them, in game, ANYTHING that indicates that the player should understand that this quest is happening in the past.

    If SE had Nanamo's death planned for so long, that makes this faux pas even LESS forgivable. They had all the time in the world to set up the CUL quest with alternate dialogue and cutscenes to accomodate a player who has engaged in them at different points in the storyline - just one of MANY possible fixes that does not prevent players from doing the quests in any order they like.

    Stop defending SE. They dropped the ball on this one, and there's no good argument against it. I very much hope this kind of sloppiness doesn't set a precedent. I don't care how common it is in other MMO's, THIS MMO CAN be, HAS been, and SHOULD be better.

    Unexpected plot twists like this that shatter players' notions of NPC plot vulnerability are a GOOD thing, but ONLY if they go the whole mile and patch up the plotholes appropriately, rather than depending on the vague notion the players will somehow "just understand" that events are happening at different points in time, when there's no reasonable way to expect that they will.
    (1)

  2. #2
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by LineageRazor View Post
    So, you're claiming Ilberd is not an evil villain? Read what I wrote - only evil villains have claimed that Nanamo is dead. Evil villains lie, and Ilberd in particular was trying to rile Raubahn up.
    No. I'm saying that there is absolutely no reason for Ilberd to lie at that point because Raubahn is already culprit of murdering Teledji with multiple witnesses. He's done for if the monetarists win.

    Quote Originally Posted by LineageRazor View Post
    snip
    I'm not like you, I do not consider beginners as complete idiots. I'm pretty sure they can understand patch continuity as MMOs are the only games which ever suffer from these "time paradoxes". On a regular offline game, the quest would purely disappear OR you'd be required to do it before going further (chapter continuity). In a MMO, you can't be forced to clear a chapter (patch) to go on the next one, thus inducing timeline paradoxes. But it's a player issue, not a game issue. It is NOT a faux pas.

    Anyone who isn't an idiot can understand that. I'd find it really sad if you could not.
    (2)