-_-
I've no clue about this until reading your post. SE loves their damn limit on anything. I don't see the reason of the gil restrictions upon transferring at all. Just like I don't know why there's a cap limit on black list. Oh well.

-_-
I've no clue about this until reading your post. SE loves their damn limit on anything. I don't see the reason of the gil restrictions upon transferring at all. Just like I don't know why there's a cap limit on black list. Oh well.
To limit people from gaming the servers between low and high pop servers. Playing it like some kind of stock market. It has a severe destabilization effect on the economy. Is this that hard to believe? I jump to a low pop server, buy all of an item for a cheap price, move to a high pop server selling at a way higher price and make mad profit. I knew one player who did this as it was. Bought tons of crit and det 4 materia from one server and sold it at 4x the price on another. Last I heard he had made almost 200m this way. Remove this limit and this kind of practice becomes completely common place. There is no good reason to allow this behavior at all.
PS3 memory limitations. They've already been pretty clear with us that the UI is already maxed out. They barely got focus target in after launch.
None of which are easy or convenient and themselves serve as a deterrent except to the most dedicated players. Just because this is possible doesn't make it a convincing argument to allow it to happen wholesale without any effort.
Last edited by Tiggy; 04-17-2015 at 08:47 PM.
And aren't ppl doing this to circumvent the restriction already? The result is the same - ppl buy low sell high. To be honest, if there is no restriction on transfer gil limit, I would't even bother to "buy low sell high". If i'm forced to buy items to circumvent, then I might as well make a profit on it. Besides, you need to pay real money for transfers, not like it's free. If ppl are willing to keep paying transfer fees to "play the stock", well then, good for them. No difference from paying real money for gil.To limit people from gaming the servers between low and high pop servers. Playing it like some kind of stock market. It has a severe destabilization effect on the economy. Is this that hard to believe? I jump to a low pop server, buy all of an item for a cheap price, move to a high pop server selling at a way higher price and make mad profit. I knew one player who did this as it was. Bought tons of crit and det 4 materia from one server and sold it at 4x the price on another. Last I heard he had made almost 200m this way. Remove this limit and this kind of practice becomes completely common place. There is no good reason to allow this behavior at all.


There is probably some of this going on, but it is very likely not as rampant as it would be if you could just carry all of your gil instead. There's a WHOLE lotta slowdown due to the fact that you have to wait for all your items to sell before you can buy up new stuff, return, and then sell AGAIN to get your profits.
While there are undoubtedly a few tycoons out there who study the economies of each server, determine which items sell best where, and engage in server transfers to exploit the markets, that's a WHOLE lot more research and work than an average player is willing to deal with.
True, but the least one could do is to buy all those allagan coins for direct vendor. I really doubt anyone with decent amount of gil above the restriction would actually let it go to the void. I can see ppl letting go of 1-2mil if the transfer would make them happy, but not upwards of 10M.There is probably some of this going on, but it is very likely not as rampant as it would be if you could just carry all of your gil instead. There's a WHOLE lotta slowdown due to the fact that you have to wait for all your items to sell before you can buy up new stuff, return, and then sell AGAIN to get your profits.
While there are undoubtedly a few tycoons out there who study the economies of each server, determine which items sell best where, and engage in server transfers to exploit the markets, that's a WHOLE lot more research and work than an average player is willing to deal with.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




