Quote Originally Posted by Catsby View Post
Dungeons also need to stop using the same design after 50. I can't be the only one who's tired of;
3 mobs -> 3 mobs -> 3 mobs -> boss
3 mobs -> 3 mobs -> 3 mobs -> boss
3 mobs -> 3 mobs -> 3 mobs -> final boss
This. Especially when most recent dungeons don't let us speedpull because of doors tied to a mob group being killed. I didn't mind this so much back in WP when you can decide for yourself how fast you want stuff done, but now it's just tedious. More dynamic dungeons with unexpected stuff happening, multiple paths to take, splitting up the party (no, we don't need to be babysat by a healer 100% of the time) for brief sections and stuff like that.