Really glad this will balance the playing field a bit for Crafters.

Really glad this will balance the playing field a bit for Crafters.
So it looks like you can specialize in 3 jobs. Also does it man you can only take 3 jobs past 55?A8: The specialist system is a new system for Disciples of the Hand, and you’ll be able to undertake a quest to become a specialist from level 55. It’ll be possible to become a specialist in three classes of your choice. By using “scrips” you’ll be able to change which classes you specialize in afterwards. By setting a specialist class, you’ll be able to learn special actions. Currently, in order to make some of the higher difficulty recipes, there is a necessity to level various classes for their actions, and we feel that the difficulty has spiked a bit. We plan to improve this through the specialist system, so you can think of this system as something that will allow you to broaden your options by either playing as the classes you really like or enabling you to use all of the classes.
How does this make it easier for the casual?
Honestly the token artisan gear made crafting pretty accessible for all..
Last edited by Nashred; 04-15-2015 at 11:56 PM.

Go back and read the whole Q&A segment. You went all tunnel vision just now.
I'm just going to edit this post: I'm not going to enlighten u, it was very clearly addressed. You just need to go back and read the whole thing, not just that one answer.
Last edited by ZephyrZ; 04-16-2015 at 12:16 AM.


It just means that specialist classes need to be level 55 to qualify. They've said nothing about restricting levels to 55 for non-specialists. Specialists will have access to new skills which might make crafting easier for casual crafters, while accelerating progress for professionals.
As for the token gear, it's nice and all, but it's only about as good as melded AF gear, and requires a pretty strong grasp of your crafts to obtain in the first place. It's main benefit is that one size fits all, so you only need one melded set to obtain it. The catch is that all said and told, the final stats aren't identical to full melded AF and in some areas are actually worse off.
Chances are the scrip system will work in a similar fashion, but we'll see when it arrives.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




