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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Scorv View Post
    God I hope so, the original launch of this game was a catastrophe lol
    With server and network issues, yeah, but i have to say, in terms of actual bugs in the game itself, it was pretty clean, I only ran across one quest in Coerthas that didn't work, and they had a few issues early on in the raids i think, but other than that, for an MMO, the number of actual bugfixes is surprisingly low.
    (5)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    With server and network issues, yeah, but i have to say, in terms of actual bugs in the game itself, it was pretty clean, I only ran across one quest in Coerthas that didn't work, and they had a few issues early on in the raids i think, but other than that, for an MMO, the number of actual bugfixes is surprisingly low.
    The majority of problems at launch were capacity issues with the servers. The initial zones were over crowded, and the server's could not cope. Also, early on there was no afk auto-kick, and many players were leaving themselves logged in to 'preserve' their spot, not caring that by doing so they were preventing others from playing, and making the zone overcrowding worse.

    After players started to spread out, and the servers got upgraded (and more servers were brought online), and the AFK auto-kick was enabled, things settled down rapidly.

    The biggest issue was they did not plan for the initial demand very well, someone somewhere did not relay the pre-sales data properly to the decision makers, or they simply didn't project the mass login impact.
    (0)

  3. #3
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Kosmos992k View Post
    The majority of problems at launch were capacity issues with the servers. The initial zones were over crowded, and the server's could not cope.

    The biggest issue was they did not plan for the initial demand very well, someone somewhere did not relay the pre-sales data properly to the decision makers, or they simply didn't project the mass login impact.
    This is whats making me wary about taking vacation days for expansion. I've never used vacation days for a game before, but I've got nothing else going on in terms of vacation plans and I need one soon (before I explode) - so might as well make a stay-cation. Even with early access, there's no guarantee we don't just end up twiddling our thumbs for a half a week or more like when the game first opened... *Flops around on the ground in indecision*
    (1)