then go back to 11. oh wait....
can't we all just get along and wait for what's to come?
then go back to 11. oh wait....
can't we all just get along and wait for what's to come?



Exactly! SE aren't stupid. They knew what they were doing when they made ARR and they know what they are doing with SMN. Lets not forget we know nothing about the SMN's new abilities in Heavensward, for all we know all these tweaks/focus shifts could already have been implemented. So I say let's give SE the benefit of the doubt.
Summoners should be named Primalists because there is really nothing summoner about them. Carbuncle is the only real summon and that's for Arcanist which is a shame. The carbuncle looks better then any of the Egis which aren't really summons at all. Plays nothing like a summoner from any of the other games, really it was a flaw calling them Summoners without really anything to do with the previous types.
I think the real issue with summoner came about when they made them summon Egi of the Primals instead of standalone summons, like Carbuncle or the scholar summons. This pretty much prevents them from ever allowing the Egi to be as awesome as the actual Primals they're avatars of.
You can't summon any of the big dogs, Ifrit, Shiva, Titan, Bahamut, ect all have their own personalities and agenda. Summoner should have just used more Eidolon-esque summons from FFXII/Tactics. That way, the class could summon awesome badass nukemachines and not have it conflict with the lore of the game.
Last edited by Edellis; 04-12-2015 at 02:49 AM.



Actually the Egi and their design makes perfect sense in regards to the lore of SMN's, Primals and Aether. It takes a whole beast tribe to summon a full Primal so we will never have that. It may have worked in XI but that game played totally differently. Battles were static and players rarely moved position allowing for massive summons to run a mock. Personally I think the general concept behind the Egi is perfectly fine, they just need to be slightly larger as I have said a number of times lol. Coz let's be real here, if the Egi were larger people wouldn't have a problem about the design for the most part. It literally is all about the size...just saying.
Iunno, the Egis should look more like the primal they come from, the Ifrit looks like Ifrit but Garuda looks well.. nothing like Garuda and Titan looks like Mind Quad from American dad... he floats and hits stuff too like Titan egi..
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Haha It's true the Garuda Egi bears little resemblance to the Primal. But the design itself isn't actually bad. Ifrit's Egi is rather on point, I don't think there is anything wrong with his design. I'd say the Titan Egi does look a fair bit like the Primal, but the design is a little unpolished. The floating rocks around his arms in particular are kinda poo, so I agree at least his model should be tweaked slightly. However I think the concept of the Egi being glowing fragments of a Primal is totally fine.
titan can stay sparkly glowy but would prefer he actually walked and had fists and punched things and stomped the ground etc. He can stay a fragment but he should reflect more of how titan is, a romping, stomping brute! Garuda's egi would look better if it was like Iunno was more harpy looking that looked more like Garuda did, atm Garuda looks like a bird sprite and is a slightly stronger version of the carbuncle. Egi's have a few useless skills and no real imagination to their skills. Ifrit is the only one who looks or even attacks similar to his actual primal.

This is exactly why the current "summoners" I loathe to even call them that, are so disappointing. It's the reason i stayed away from arr for so long and stuck with 11. All I wanted to be was a summoner instead we get little chibi wannabee things. Does not make you feel powerful or even look cool. It's just lame.
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