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  1. #41
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Montiness View Post
    Congratulations Square-Enix for taking everything I loved about FFXIV and getting rid of it.

    Closing account.... now.
    Bye, I don't think this game and community will miss anyone who can't even provide a valuable feedback.

    Why does derplander have more emotes than my character? -_-
    (25)

  2. #42
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    could some one explain to me what makes this new specialization so different from how it is now? is it a bad thing?
    (0)

  3. #43
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Bayohne has translated some of the live letter here.

    Quote Originally Posted by Bayohne
    Q8: Can you tell us the details of the specialist system?

    A8: The specialist system is a new system for Disciples of the Hand, and you’ll be able to undertake a quest to become a specialist from level 55. It’ll be possible to become a specialist in three classes of your choice. By using “scrips” you’ll be able to change which classes you specialize in afterwards. By setting a specialist class, you’ll be able to learn special actions. Currently, in order to make some of the higher difficulty recipes, there is a necessity to level various classes for their actions, and we feel that the difficulty has spiked a bit. We plan to improve this through the specialist system, so you can think of this system as something that will allow you to broaden your options by either playing as the classes you really like or enabling you to use all of the classes.
    Specialization seems to be intended as an alternative to Omnicrafting. (i.e. you do not need all the cross class skills to craft all the recipes in your specializations)

    Primal Weapons are going to be on a 1.X style Token system.
    (0)
    Last edited by Ultimatecalibur; 04-11-2015 at 09:30 PM.

  4. #44
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by AzraelX View Post
    could some one explain to me what makes this new specialization so different from how it is now? is it a bad thing?
    Now you can level up desynthesis on good level only with 3 crafters too. I don't think that specialization will heavily broke the craft system, but people are afraid of that and I can understand it. Desynthesis doesn't affect craft as much as the specialization will, I guess.
    (2)

  5. #45
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by AzraelX View Post
    could some one explain to me what makes this new specialization so different from how it is now? is it a bad thing?
    The impression I got was that you can level ALL of the crafts to 60 but your specialization choices unlock extra skills for those classes. Effectively you will be able to craft basic stuff with every craft but you will only be able to craft the particularly difficult stuff with three of them. As much as some people will bemoan this we needed it desperately to stimulate the economy a bit. As it stands at the moment there is far too much supply for everything and prices plummet far too quickly.
    (3)

  6. #46
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Alberel View Post
    snip
    As a crafter myself, I find it extremely difficult and expensive to keep up with crafters who can craft all of the things. This will allow me to pick a few key specializations and still be competitive in the market.

    So long as crafted materials don't fall under these specialties like how Wootz Ingots, Ebony Lumber, Platinum Ingots, etc. are all 4-star crafts and pretty much require Lucis tools AND second master recipe books to craft, I'm fine with the specialty system. Specialty crafts should be finished items like weapons, armor, consumables, etc.
    (5)

  7. #47
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,481
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Why didn't they do a Q&A?
    I have Q's and they need some A's!
    (9)

    http://king.canadane.com

  8. #48
    Player BristolRuss's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    518
    Character
    J'azih Dahj
    World
    Moogle
    Main Class
    Dragoon Lv 100
    So what was the video they showed in the warm up then? The one with a Dark Knight, Astrologian, Machinist and Ninja in a dungeon?
    (1)

  9. #49
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    You can change "specialization" with paying those special tomes...
    If we can buy BiS gear with those special tomes just like fighting classes, well... it may becomes fun...
    But really? More currency AGAIN ?!

    At beginning i thought, crap grinding shit with weekly cap...
    But at secund thought and with looking how it works fine for fighting classes i begin to think it could be a good idea - still all depends on pricing!
    If you need one week just to change specializing, then how you should buy the gear? and so on... We dont have YEARS to master a class, next patch improves and adds more...

    Same with that special skill you get as specialist: does it simple add chances to not fail - fighting RNG or is it needed to finish high level crafts? We just dont know enough yet to say if its good or bad, but somehow i become a bad feeling thinking about it...
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  10. #50
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    I feel a little disappointed from Live Letter, they announced they would do Q and A at the beginning but cut it short.

    I do like hearing that if you want to become a fisher for your life, you have tomes now for DoL. Supaaa Seriousu-ness ^^

    Airship FC please look forward to it.

    Also the Loot master - All greed mode finally for farm runs. No ninja need hookers anymore. ;p
    (1)

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