* Dungeon specific with fun goals which makes the run more challenging, Legacy had a few of these, like 'Clear the Aurum Vale without consuming a single morbol fruit or vine.'
* more achievements for equipping full gear sets like Templar's
* for gathering in Coerthas and Mor Dhona, these are completely ignored despite a good chunk of end-game nods being there
* for completing 200/300 unique quests.
* for completing 200/500/1000 guildhests
* for reaching desynthesis level 50/100 of every crafting class (not at the same time of course)
* for companion rank 15/20
* for completing 50/100/200 high-level full party duties as a scholar or white mage.
* for collecting 10/20/30 mounts
* for collecting 30/75/100 minions
* for collecting 80 TT cards

Any achievements for 2.x content you still want to be added?