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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    If they do change this, I hope they make it an optional setting. I LIKE the camera to focus on what I'm locked onto.

    In fact, my biggest complaint is that the camera WON'T focus on dead players that I lock onto. As a healer, when I attempt a cure and a player is out of range, I'll sometimes lock on so I can figure out where that player is, and run closer to them so that they are in range. With out-of-range dead players, though, for some reason the camera won't focus on them during lock-on, making it tougher to figure out what direction I need to move in order to cast Raise. It's kind of bizarre, and annoying, to have this exception to the rule...
    (1)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LineageRazor View Post
    If they do change this, I hope they make it an optional setting. I LIKE the camera to focus on what I'm locked onto.

    In fact, my biggest complaint is that the camera WON'T focus on dead players that I lock onto. As a healer, when I attempt a cure and a player is out of range, I'll sometimes lock on so I can figure out where that player is, and run closer to them so that they are in range. With out-of-range dead players, though, for some reason the camera won't focus on them during lock-on, making it tougher to figure out what direction I need to move in order to cast Raise. It's kind of bizarre, and annoying, to have this exception to the rule...
    I get around this by locking on and then pressing up/forward since locking onto a target has your movements revolve around them ala Ocarina of Time.
    (0)