If done in a fashion where changes/unlock progress with the story, much of the data would be client-side. As for messing with the storyline, just like Suikoden, characters would come & go as the story continues (e.g. Cid leaves for a mission, is replaced with engineer NPC for a time). And the nature of NPC's wouldn't act any differently than it currently does, there's a timeline & my Hoary is different from your Hoary if I'm further along in the story. To make things easier & work with the story, it could be the Crystal Braves' Castle.
Play them in order but skip IV or any spin-offs in my opinion!
So I'd say, play Suikoden I>II>III>V & stop.
Suikoden I & II are even far more nostalgic for me than virtually any of the FF's!
I/II are on par with any of the best FF titles & have unique gameplay elements from them too.
The soundtracks are AMAZING to get you amped up for it... https://www.youtube.com/watch?v=fPDs7ifXHGk



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