



Being available at level 1, being available at level 30 like every other job and being available after getting to level 50 and gearing out to at least i100 like what seems to be the current plan are all pretty different things.In the same way, someone who was drew to FFXIV:ARR by the White Mage comes and realizes that he needs to labor through 30 levels of "work" and the main story at least up to Ifrit, and then wtfwhydoihavetolevelanarcanist, only after all that, he can play the White Mage.
So all those people who argue that new jobs should not be gated behind 2.55 story...are you also arguing for that all JOBs be available at level 1?



At least i90... not 100. Easy to craft a full i90 set, and PF/decent teamwork makes the hardest stuff... not that hard.
I vote we wait and see rather than riot about something we haven't actually experienced yet, as people are seriously lacking in supporting evidence.




Oh, thought steps was i100. My mistake.
Point remains though, if it was just level 50 that might be fine. But having to spend or grind to gear up a job you don't intend to keep playing because what you really want to do is fling robots and shoot guns is a bit of a downer.
Even putting all gameplay/lore reasons aside, I'd like them available at level 30 just for continuity.



We will know what gear these jobs use well in advance, and can level a base class which is fully compatible in gear requirements, be it healing, fending, aiming etc. so that you can avoid any wasteful gear growth past 50.
So I doubt this will even be a concern for most.
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