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  1. #1
    Player
    Phr3nic's Avatar
    Join Date
    Mar 2015
    Posts
    3
    Character
    Heavy Machinegun
    World
    Shiva
    Main Class
    Thaumaturge Lv 26
    I don't feel like adding in a ton of quotes from all the responses, so I'll write a general answer covering the main arguments that have been said.
    Actually, first I want to say that I also think the game is fun, do not get me wrong, there are just times where I'm like "ugh, wtf, that's all?". I play with friends, we have a good time and all and I can't wait to hit 50 so I can play with all of my guildies as well (and conquer my main goal, getting to "beat" endgame content, of course).


    Several of you said that it will get harder with endgame. Does that mean as soon as endgame? No increase over the course of 1-50, like "lighter" boss mechanics or something? I'm used that after the first levels dungeons gradually get a bit more challenging so one will not be completely thrown off when level 50 arrives and dungeons are like "BAM, HEAVY MECHANICS THAT'LL WIPE YA!".
    So, what am I to expect, will it rapidly pick up at 50 or slowly get there during the later levels?


    Regarding me playing BLM: That is just something I picked up from other MMOs, I just usually play as the mage, so when I started with FF14 I thought "Blackmage it is then!" without checking on how difficult/hard hitting the classes are. Since some people already made suggestions, I'll just use this oppurtunity to ask: I will probably finish with my BLM to 50 first and see how things will go, but the whole thing about a different class sounds very intriguing and I will definitely consider it, so what class should I pick up in that case? Which one's are challenging and ideally have high dps. Or maybe I should ask about potential, as in "if played well, damage will just skyrocket". Get my meaning? 'Cause it'shard to put into words.

    So far I've heard MNK, DRG, NIN. Anyone care to give a quick overview or compare these classes? I'd be grateful.


    Quote Originally Posted by Wizarus View Post
    I know one thing. Whatever class I'm playing as, I love to see someone using Flare.
    Care to explain?


    ==============================================================
    EDIT: Woah, didn't even see page 2, so here are some follow up answers:


    Quote Originally Posted by Ultear_Milkovich View Post
    You dont know a single thing about BLM and already diss the job? Nice one.
    I would suggest you to actually try the job before pooping on it.
    You didn't even thoroughly read my posts and still rage? Nice one.
    As I said two times previously, I have not yet reached endgame and am well aware of the fact that it will pick up. I do not mean to bash BLM, as I like the class and think the concept of having to switch between high DPS/high manaburn VS low DPS/manareg is actually quite neato. To put my first post into one sentence: "is it only me or is pre-endgame quite boring, because so far it seemed like a long strechted tutorial to me?"
    I would suggest not stopping to read after the first few lines before you lash out.

    Quote Originally Posted by Judge_Xero View Post
    Yeah. Those suggestions are more for Action Style MMOs.
    Not going to work in FFXIV.
    Ye, I know they aren't. As I said in a previous post, it's impossible to change the whole gameplay mechanic just like that, it would throw everythign of and change the game immensely. That's why I also suggested something like shortening GCD/casttime, just to make the whole thing a bit more fast paced (once again, maybe endgame is faster, I do not know yet.)
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    Last edited by Phr3nic; 04-08-2015 at 07:01 AM.

  2. #2
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Phr3nic View Post
    Care to explain?
    BLM skill; A big flashy ball of fire.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  3. #3
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Phr3nic View Post
    So far I've heard MNK, DRG, NIN. Anyone care to give a quick overview or compare these classes? I'd be grateful.
    So don't hold this as 100% accurate since I have leveled them and played them somewhat endgame but I am far from being a pro.

    Monk - Monk has the most complex rotation when including positionals and done right you can have the highest single target dps (depending on other dps skill level). To me this is the best melee class out of the bunch in regards to enjoyability. You have more movement and once you get your buffs up you will have big hits. I would like to get the Ironworks weapons for both Monk and Dragoon. The downside is AoE is lacking for the most part. What I have seen most monks do is tab target between the marks. Buffs are key!!!

    Dragoon - Dragoon imo has higher damage numbers out the gate and the rotation doesn't feel nearly as complex as Monk. It still has positionals but they aren't as impacted as Monk. The jumps are nice for gap closers and the variety of abilities is phenomenal. AoE is improved over monk and the abilities don't feel clunky for the most part. From my experience I have more TP issues on Dragoon than I do Monk.

    Ninja - Ninja is fun has good burst damage and can compete with Monk for highest single target damage. The AoE is decent once you get high level but the biggest complaint I have is mudra lag. I have hit all the buttons perfectly and I will get the wrong Mudra. So this is the reason why Nin is on the cut list for me. If you no issues with lag you may enjoy Nin more than myself.

    All in all, every melee class has good dps and all are competitive since great dps for each class will be determined on the skill level of each player. These are just my opinions.
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    Last edited by Wintersandman; 04-08-2015 at 07:18 AM.

  4. #4
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Phr3nic View Post
    So far I've heard MNK, DRG, NIN. Anyone care to give a quick overview or compare these classes? I'd be grateful.
    You mentioned earlier that in RPGs you typically roll mage. Running one of these will either be great or horrible for you.

    Good: Change of pace; very active play-style; hectic.

    Bad: "standing in the orange doom" syndrome; active play-style (you miss 1 buff and your whole rotation will suffer); hectic (remember which abilities you used that chain into other skills, using another will break your chain and making you a bad.)

    Honestly, with people overgearing their jobs and it being so easy to gear other jobs with your main I have seen sooooo many fail melee. That is to say, people that main SMN/BLM/BRD and who aren't used to the playstyle of melee. I don't think anyone will disagree that for a large portion of fights melee get shorthanded compared to ranged.

    I hope after you reach 50 and have had some fun running coil you'll see how fun XIV is.
    (0)

    Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
    Quote Originally Posted by Fernehalwes View Post
    While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).

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