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  1. #61
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SQBoard View Post
    I think as feedback goes, why does it have to lock you out of uldah?

    This could've been a perfect opportunity for the devs to add more depth to the city by having alternate means to go to those functional npcs like guild contacts and such. A hint of this is in the story....tunnels.
    Oh, I agree. I actually stated in my post that I agree some consequences would be fun.

    I would be against being completely locked out of Ul'Dah as some have suggested.
    (0)

  2. #62
    Player
    ThusFarJay's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    113
    Character
    Zhuge Liang
    World
    Diabolos
    Main Class
    Astrologian Lv 60
    As an IF Officer and one of many who call Ul'Dah home, I refuse to believe our beloved Sultana is no more.
    (2)

  3. #63
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Wildsprite View Post
    not really
    what we saw was a body that could very well be passed out. no proof of actual death. she could be dead I'll give you that but they left it wide open. besides that you can't compare her to Aerith. Aerith was stabbed through her back/midsection by a sword not poisoned
    Uh, yeah...
    she was poisoned, clawing at her throat and then seized and fell out of her chair.
    I'm pretty sure there's even a real world poison that does that. What she basically had was something that caused her throat to swell, blocking her windpipe. You only have about 2 minutes of that before you die. No one was around to treat her, and no one had any reason or ability to. Everyone in the room was either being accosted by guards or in on the assassination attempt. She's dead.
    She has joined the choir invisible. This sultana is no more. She has ceased to be. This is an ex-sultana. If she hadn't died in a building she'd be pushing up the daisies.
    Don't get me wrong I actually like her. But she's dead. Her narrative purpose has been served, and the only reason she'd "come back" is as a spirit advisor, undead abomination, or impostor.
    (2)

  4. #64
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by kyuven View Post
    Uh, yeah...
    she was poisoned, clawing at her throat and then seized and fell out of her chair.
    I'm pretty sure there's even a real world poison that does that. What she basically had was something that caused her throat to swell, blocking her windpipe. You only have about 2 minutes of that before you die. No one was around to treat her, and no one had any reason or ability to. Everyone in the room was either being accosted by guards or in on the assassination attempt. She's dead.
    She has joined the choir invisible. This sultana is no more. She has ceased to be. This is an ex-sultana. If she hadn't died in a building she'd be pushing up the daisies.
    Don't get me wrong I actually like her. But she's dead. Her narrative purpose has been served, and the only reason she'd "come back" is as a spirit advisor, undead abomination, or impostor.
    nah there really is no proof of her actually being dead. what we saw happened too fast. there are pleanty of explainations as to what we got, however what we did get is full of enough holes(which I believe were done on purpose) to go in either direction. but lets not argue this since we still need to see how it plays out.

    and fyi she had enough time for someone to give her an antidote. it wasn't more than a minute before Teledji barged in on you and started accusing you and that was a very fast scene before it pans to the banquit again. and I'll give you a rebuttle, we have no idea that there was nobody to treat her. she has countless servants, any one of which could have been hiding.

    I'll accept her death if that is how it plays out but, not till they give us more than they did about it. I refuse to accept the words of a raving money hungry lunatic and a traitor and a CS that doesnt show us enough to prove anything
    (0)
    Last edited by Wildsprite; 04-07-2015 at 05:58 PM.

  5. #65
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    In general, me too. Not just for this last bit but the entirety of the story line. There are so many missed opportunities along the way to show the player's impact on the world through phase that it is ridiculous.

    And I know why. I know people THINK that phasing causes problems in games where if you're on a different phase plane then you wont be able to see other character who aren't. Yeah that's true, in WoW... 6 YEARS AGO. Those kinds of issues have mostly been resolved since. There are quite a few MMOs out there that do a really good job at including phasing and guess what... It doesn't effect game play at all.
    (1)

  6. #66
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    In my opinion this could be easily solved by forcing us to wear some new head gear given in MSQ while going into Uldah. It might be something like hood which would restrict NPCs from looking into our faces.
    It is not bulletproof lore solution, but it would be better than nothing.
    (3)

  7. #67
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by kyuven View Post
    snip
    Bad example is bad. Said poison wouldnt be kept in a vial of all things. Or leave traces if it was. Dont headcanon this.

    The only fact the scene shows is someone either passing out or dying.
    (1)

  8. #68
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    In terms of lack of phasing i think the following thought should come to mind.

    The reason why we see these events take place now is so that we can enter Ishgard upon the expansion being really. Take a step back and think to yourself, would you really want to have to go through a 50-hr prologue before being able to enter Ishgard? People would just burn through the CS just so they can be the firs to enter Ishgard but because the "ending" to 2.0 story is an extension to 3.0 they decided rather than wait for the big reason behind going to Ishgard to just add it now.

    Of course the downside of this is that yes you still pretty much remain a free man going through Mor Dhona and Ul'dah but honestly I think it's better then saving all those CS for 3.0 release.
    (0)

  9. #69
    Player
    Hieral's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    154
    Character
    Hieral Kage
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Go back to Ul'dah and/or Mor Dhona and talk to some relevant NPCs. It was done fine. There are reasons you can just walk right in like nothing happened. Read NPC dialogue.
    (2)

  10. #70
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Hieral View Post
    Go back to Ul'dah and/or Mor Dhona and talk to some relevant NPCs. It was done fine. There are reasons you can just walk right in like nothing happened. Read NPC dialogue.
    But every square foot of eorzea? These are the same folks that still have bandits, beastmen and garlean motels? People do realize our characters are still capable of getting into scuffles in the open world, right? They way folks word our support we should have npc groupies kicking all the butts in our stead.

    I remember the crystal braves were an independent organization for handling conflicts not concerning the city state governments. Even unorganized banditry still exists in Eorzea, surely the corrupt braves are capable of going underground.

    And if it is a problem of having their score after our character only, well that sounds like a good way to repurpose certain solo instance areas for a new fight entirely.
    (0)
    Last edited by Kallera; 04-08-2015 at 02:59 AM.

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