I see
- 60-70% hq with iq11 and byregot under ingen 2 and normal condition.
- 50% hq with iq10 and good
Iq9 i reclaim.
For rotation with 12 Ht iq10-11 happens not very often, so - many reclaims.
I also tried to use rotation with 13 Ht (lucis, PbP PbP sh2 ingen2 RS RS progress sequence) - it gives iq11 often enough, but it needs 1 more ToT to have enough CP - this is not often, so - many reclaims too.
I see
- 60-70% hq with iq11 and byregot under ingen 2 and normal condition.
- 50% hq with iq10 and good
Iq9 i reclaim.
For rotation with 12 Ht iq10-11 happens not very often, so - many reclaims.
I also tried to use rotation with 13 Ht (lucis, PbP PbP sh2 ingen2 RS RS progress sequence) - it gives iq11 often enough, but it needs 1 more ToT to have enough CP - this is not often, so - many reclaims too.
Yes, imo the most important thing for manual II tokens.. or any craft in general is to increase the number of your HTs. In the videos, I think I average 13 HT every craft and that's why I have no problem getting enough IQ stacks to bait almost every time. Considering I needed to use 6 Progress steps to finish the craft, if my Craftsmanship was a little higher, I think I could've fit in 1 more HT and almost guarantee 11 stacks every time.
13 x .8 = 10.4 You only need 10 successful touches to get 11 IQ stacks.
It may not look like much but that 1 or 2 extra HT does make a difference
EDIT: Uploaded 2 more videos, Terminus Putty and Tinker's Calm.. both with 0 quality. On those I did have some serious bad luck (failed 6 hasties and a rapid synth on my first putty craft, rest weren't too great either) but it should go to show what ToTT can do for you when RNG decides to screw with you.. Of course, if you fail HT AND don't get any good conditions, you are truly out of luck. But that rarely happens.
Last edited by GenJoe; 04-05-2015 at 02:57 PM.
This is what I wrote in another thread regarding these, it may help some on here:
Anyways my advice would be learn to craft manually and dont follow any set rotation, react based on the situation given.
These are some general tips that should help:
For progress use PbPx2, RS x2 and save CS2 x2 for the last part, using 1 of them to "fish" if needed.
ToT for every "good" before the final BB.
Have as much CP as possible, try to save as much CP as possible during the craft.
Refresh CZ as much as possible, ideally aiming to use it 3 times.
Aim to use a 2nd MM2. (will be possible 70% of the time or so)
Finsh only if you have 11 stacks or 10 stacks if you've had an excellent somewhere before.
Aim to fish for a "good" after you use your GS, using Inno first, then CS2.
Yep, it boils down to statistics. The main idea is to improve your odds during the craft by using excess CP to increase your number of touch attempts or to reduce rng. What you choose to do could differ between crafts depending on what hand you've been dealt or your starting conditions. There isn't much skilled required, but you do have to get past the learning curve first.Yes, imo the most important thing for manual II tokens.. or any craft in general is to increase the number of your HTs. In the videos, I think I average 13 HT every craft and that's why I have no problem getting enough IQ stacks to bait almost every time.
13 x .8 = 10.4 You only need 10 successful touches to get 11 IQ stacks.
If you design a static rotation that minimizes the use of tricks of the trade (ie. use waste not ii), you'll find that you won't have enough CP for either, effectively turning crafting into a game of pure luck.
No. 6% and 76% are both wrong. In reality you should check number of iq catched by ht
Iq 9 and less you means that you can hope to get valuable amount of quality on byregot under excellent condition only
Iq 10 - you will need byregot under good condition an will get near 50%
Iq 11 - you may hope to get 50% and more with byregot under normal condition. Check quality progress - 12% and more will mean 60%, 15% - 80... These numbers are very approx.
It's worth noting that 8 IQ + Great Strides + Byregot's is 95%+.No. 6% and 76% are both wrong. In reality you should check number of iq catched by ht
Iq 9 and less you means that you can hope to get valuable amount of quality on byregot under excellent condition only
Iq 10 - you will need byregot under good condition an will get near 50%
Iq 11 - you may hope to get 50% and more with byregot under normal condition. Check quality progress - 12% and more will mean 60%, 15% - 80... These numbers are very approx.
No, you're interpreting the numbers wrong..
I'll give you an example
http://link.ffxivcrafter.com/?id=cbf51
In that, hq% is 6%
total progress success is 65%
total quality success is 13%
HQ% is accurate, calculated from quality. Quality comes from calculating 100% success on NORMAL condition. So in above example, if you successfully hit 9 HTs without any buffs on all normal condition, you'll be looking at 1179 quality. give or take a few points. If you'd like, try that with 9 Basic Touches under SH2 to ensure 100% accuracy and you'll get very similar numbers. HT and BT have same effectiveness.
Total progress success is the chance of all your progress actions succeeding. In the above example, you have 2 PbPs at 90% and a Rapid Synth under SH2 for 80% and 2 CS2 at 100%.
So 90% x 90% x 80% x 100% x 100% yields = 64.8% That's why the simulator gives 65% on that
Same for total quality success except that one calculates your quality touches, so total of 9 HTs at 80% under SH2 yields 80% times 9 which is 13.42% and that's why the simulator shows 13%.
Tbh, that's just superfluous information.. I suppose if you have two different rotation that result in very similar hq%, looking at the summary below would help you determine which is a better rotation by using the higher success % rotation.
Last edited by GenJoe; 04-07-2015 at 09:59 AM.
Yes, simulator counts ALL HTs as success, in real life it's not so. When number of used ToTs is more than 10 this may desorient crafter. For example - in simulator rotation with 13 HT abd GS INGEN2 byregot under normal condition will show iq11 and ~80% of quality. But in real craft Iq11 with normal byregot will mean 47-64% in most cases - depending on number of failed ToTs and poor conditions with very few quality progress.
Last edited by Alx789; 04-07-2015 at 04:46 PM.
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