
Originally Posted by
Bluevann
I think I have posted this a hundred times now, this thread included, but I'll repeat myself once more.
DISCLAIMER I have only played FFXI before this game (forgive me, though I don't get what's so sinful about it, everyone gets angry when I say I have...), so I will compare it to FFXI because it's all I can do.
The first expansion's story was tied to the base game's story, much like Heavensward and ARR. But the jobs? No. The new areas (excluding endgame areas of course), no. They were packed with dangerous high level monsters, of course, but it provided still chances for exploration for the sneaky newbie to take a look around. And all the following expansions after that one (CoP, ToAU, WotG, ACP, AMK, ASA, SoA) did not require the base game's completion, but rather provided new stories, new ambientations and new things to do, "expanding" what can be done in Vana'diel and what stories could be told. Areas were easily accessible after one or two of the EXPANSION's quests, not the base game's quests, at any level. Sure you needed high level survive the content, but jobs and exploration were always allowed to the newer player as well, with only a lv30 requirement to unlock the jobs (much like we have with all jobs excluding Heavensward's so far). So point one, no, not all MMOs have done what SE is doing now, there is at least one who didn't, and I'm sure if I knew more MMOs I could find more.