I think I have posted this a hundred times now, this thread included, but I'll repeat myself once more.
DISCLAIMER I have only played FFXI before this game (forgive me, though I don't get what's so sinful about it, everyone gets angry when I say I have...), so I will compare it to FFXI because it's all I can do.
The first expansion's story was tied to the base game's story, much like Heavensward and ARR. But the jobs? No. The new areas (excluding endgame areas of course), no. They were packed with dangerous high level monsters, of course, but it provided still chances for exploration for the sneaky newbie to take a look around. And all the following expansions after that one (CoP, ToAU, WotG, ACP, AMK, ASA, SoA) did not require the base game's completion, but rather provided new stories, new ambientations and new things to do, "expanding" what can be done in Vana'diel and what stories could be told. Areas were easily accessible after one or two of the EXPANSION's quests, not the base game's quests, at any level. Sure you needed high level survive the content, but jobs and exploration were always allowed to the newer player as well, with only a lv30 requirement to unlock the jobs (much like we have with all jobs excluding Heavensward's so far). So point one, no, not all MMOs have done what SE is doing now, there is at least one who didn't, and I'm sure if I knew more MMOs I could find more.
But all in all, some people here are just taken aback by the sudden change of policy at SE with Heavensward, you see. Thanks to Sprint, you can explore the most dangerous areas even at level 1. I braved Mor Dhona as level 1 alts to get them that black bikini slipper in the past. A Realm Reborn was always very exploration-friendly, with easily de-aggroable monsters and rather safe paths. With Ninja and Rogue, they showed more friendliness towards the new player, not gating the class behind 2.2 MSQ's progress even though the plot details all imply they could/should've. And last but no least, contradictions are sprouting here and there with Yoshida's statements about the accessibility to HW jobs from last year to today. There is no reason to get angry or defensive to all those who are questioning this huge change of policy, so different to the flavor the game has had so far. I personally do not understand all this ill sentiment towards the players who here are seeking some clarification.
EDIT: Also I don't understand why with your sarcasm you're implying I think you're being silly. I do not. T-T .... I just have a different point of view from your own and am in no way feeling like we just cannot co-exist with opposed opinions. Let's agree to disagree, shall we?



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