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  1. #1
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Caoihmin View Post
    Again, PERMANENT ban on buyers.
    This is already the punishment for being found guilty of buying RMT services.

    So, tell me, how will you perfectly detect all of these buyers? How will your customer support team be able to receive and respond to alleged reports of gil-buying while still being able to filter out trolls? How will players who are simply very good at hiding their activities be caught?

    Logically, the returns on finding these extremely-hard to detect buyers vastly outweigh the costs. You would have to be able to detect a significant part of the demand market flawlessly and kill it flawlessly. The fact that banning buyers is impractical is why the modern MMO market, across 15 years of technological advances, hasn't killed RMT. WoW, a project with millions in profit hasn't done it yet, you expect FFXIV to?

    You want to kill a buyer market? Let's talk econ.

    Reducing the visibility of RMT tells makes it more difficult for the buyer market to find resources to buy. The risks of stumbling into illegitimate or irreputable sellers greatly increase when you use Google instead of in-game advertising. Most players will then think twice about giving CC information to a seller they don't know the reputation of.

    Making it more difficult to send RMT tells and shouts increases the cost of operating an RMT operation in FFXIV. If you can't send /tells or /shouts till you're level 10 or 15, suddenly the process of creating spambots takes magnitudes longer. This means you're paying the same amount of magnitudes less advertising return. Guess what this does?

    It raises the price of gil. What does raising the price of gil do for a buyer market? Everything! Higher costs mean less demand. Less demand means the RMT companies overall get less return, thereby denying them resources to re-invest into advertising. Eventually they'll stabilize - but at much less visibility, with a much smaller buyer market, and less profit! Which means...

    At least a portion of their effort moves to other games.
    (0)
    Last edited by Krr; 04-03-2015 at 10:54 AM.

  2. #2
    Player
    Caoihmin's Avatar
    Join Date
    Jan 2015
    Posts
    131
    Character
    Caoihmin Salamone
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by Krr View Post
    This is already the punishment for being found guilty of buying RMT services.

    As per OP's report from SE's site, it is clearly stated that the sellers are permanently banned and the buyers or "participants" are temporarily banned. A casual noting of the numbers involved and a dash of logic would assume this.

    Unless of course, my reading comprehension skills need some brushing up.
    (1)
    Last edited by Caoihmin; 04-03-2015 at 01:23 PM.

  3. #3
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Caoihmin View Post
    As per OP's report from SE's site, it is clearly stated that the sellers are permanently banned and the buyers or "participants" are temporarily banned. A casual noting of the numbers involved and a dash of logic would assume this.

    Unless of course, my reading comprehension skills need some brushing up.
    Fair 'nuff. Regardless, if S-E can detect 8,200 seller accounts (I am assuming non-advertising means accounts responsible for the actual transactions) but only 64 buyer accounts, it tells me that eliminating a buyer market via banning said buyer market is absurdly costly for minimal effect. I highly doubt there were only 64 RMT buyers last month, and those were likely only found due to excessive transactions

    And, while these players certainly do deserve nothing but permanent bans, IMO, the net effects it has on both the real economy and player convenience is miniscule compared to the effects of silencing said advertisers - again, the more you choke supply, ironically, the more you choke demand's willingness to...demand.
    (0)
    video games are bad