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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Dubont View Post
    just like in 11, Bucklers would block more, but would absorb less damage while Tower Shields would block less, but absorb the most damage.
    all that does is balance it out to were it doenst matter what shiel you have which i dont like. A scutum should block more and absorb more, i kite shield should be close to that. Round shields should increase evasion so you dodge more and attack power so you hit harder. Id like to see things like spiked shields for this purpose. Having a system like this could make having 2 glads in one party more worthwhile.

    also smaller shields should increase critical hit rate.
    (1)
    Last edited by syntaxlies; 08-12-2011 at 04:51 AM.

  2. #2
    Player
    Dubont's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by syntaxlies View Post
    all that does is balance it out to were it doenst matter what shiel you have which i dont like. A scutum should block more and absorb more, i kite shield should be close to that. Round shields should increase evasion so you dodge more and attack power so you hit harder. Id like to see things like spiked shields for this purpose. Having a system like this could make having 2 glads in one party more worthwhile.

    also smaller shields should increase critical hit rate.
    how does the 11 system balance it so that it doesn't matter what shield you use? >.> You rarely saw a decent PLD walking around with a buckler. They always had kite shields are better. (Kite shields had balance block/dmg rates). For the "Block less" shields, PLDs wore gear that increased their block rate so that it rivaled that of bucklers, but with increased absorption.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  3. #3
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Dubont View Post
    how does the 11 system balance it so that it doesn't matter what shield you use? >.> You rarely saw a decent PLD walking around with a buckler. They always had kite shields are better. (Kite shields had balance block/dmg rates). For the "Block less" shields, PLDs wore gear that increased their block rate so that it rivaled that of bucklers, but with increased absorption.
    if shield A blocks 50percent of the time for 25 percent damage
    and shield b blocks 25 percent of the time for 50 percent damage
    shield a against 4 attacks that hit for 30hp and player has 100hp=2 blocks at 25 percent damage 60hp-25%=15hp blocked
    shield b against the same 4 attacks = 1 block at 50%damage on a 30hp strike is 15hp

    thats how.
    (0)

  4. #4
    Player
    Frein's Avatar
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    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by syntaxlies View Post
    if shield A blocks 50percent of the time for 25 percent damage
    and shield b blocks 25 percent of the time for 50 percent damage
    shield a against 4 attacks that hit for 30hp and player has 100hp=2 blocks at 25 percent damage 60hp-25%=15hp blocked
    shield b against the same 4 attacks = 1 block at 50%damage on a 30hp strike is 15hp

    thats how.
    The actual values in FFXI were such that kite shields (size 3 out of 4) provided the best mitigation over time. The large tower shields blocked for more but the block rate was too far from kite shields.
    (0)

  5. #5
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Frein View Post
    The actual values in FFXI were such that kite shields (size 3 out of 4) provided the best mitigation over time. The large tower shields blocked for more but the block rate was too far from kite shields.
    i would like to see the shields designed for different play styles, like i said before. smaller shields evasion/attack bonus and large shields -evasion/+def and blocks, kite shields more in the middle to be an all purpose shield. thats me though we all have dif opinion.
    (0)