I honestly think if SE does this it would be great
make an option to where only your friends can give you tells
Sadly this hasn't been implemented
This is what i do:
-Turn off sound notification for /tell
-remove /tell's from the general chat tab and put them into the battle tab (or any other tab you please).
= It's like the don't even exist for me anymore.
The people i get /tells worth reading are on my friendslist. i just tell him to send a moogle mail to me to get my attention. If i'm expecting a /tell, lets say from a GM or because i started a PT in the PF, i monitor the battle log. besides 99.99% of /tells are from spam bots.
As for solutions, the dev's should follow examples made by other games. In the instance of WoW, they made it so that if you are a char under a certain level, or a new char you may not send tells to other players unless they FIRST send you a /tell, this is how friends can still communicate while circumventing the RMT spam bot problem. Friend requests were independent between players. Meaning you didn't need a player's permission to add them to your friendlist, the countermeasure mentioned earlier allows this to be with no draw backs. a FFXIV version of blocking friend requests should work similar to how WoW's anti-spam /tell system works. Players under a certain level may not send friend requests, but they are free to receive friend requests from players meeting that level requirement.
2 New chars that know each other IRL but trying to add each other to their friends list? Maybe make it so you have to be face to face with a player to send a friend request, or even better, make it so they are in the same party, and face to face to send a friend request to each other.
What if they want to be classes that start in different cities? Well i guess thats just a stigma of the game's design and theres little next to nothing that can be done.
I never ever got a RMT spam /tell while playing WoW, they also had a huge ingame player support team as well with GM's with little or no red tape authority to take action.
Last edited by KaedrianLiang; 03-30-2015 at 03:47 PM.
would love tells to only be accessable from people on your friends list the friend request dialogue is far less intrusive then people spamming tells see it or not it does create an amount of lag that i dont apreciate
Then gil sellers could just resort to botting until they hit level 10 and then resume business. RMTs have something the average player does not: Persistence. Everyone who keeps suggesting level limits to do anything only throws up a speed bump to RMTs and a brick wall to legit players.
Sadly, this is a terrible idea. Because let me tell you what will happen next.
Every gil spammer in the game is going to be sending you friend requests that you have to decline TWICE, instead of sending you tells 10,000 times that you can filter out to a spam log now. It'll compound the problem, not alleviate it.
Here's the problem with just blacklisting them. No report is sent. Nothing to tell SE, "Hey this guy is being an asshole!" The simplest solution is click or right-click the name in the chat window with an option for "Report for spam" or "Report for RMT". The option then blocks THE ACCOUNT, not the character, THE ACCOUNT. Doesn't interact with the blacklist, has it's own list with no limit. Generates a ticket with a snapshot of the conversation and sends it to SE GMs.
I also see some people are all like, "Well if people would stop buying it and we ban all the buyers..." That's a nice thought.. but it isn't realistic. There will always be buyers and if there are no buyers that's only going to give the RMT spammers incentive to spam more. This has to be a multi-pronged strategy for combating this problem. Just doing one this isn't, and obviously hasn't, going to solve it.
Last edited by Havenae; 03-30-2015 at 10:48 PM.
Then what do you suggest? Either we get tell spam or we get friend request spam. Pick your poison.
What's exactly stopping a banned buyer simply making a new account to do it all over again?
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