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  1. #201
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    7-manning FCOB is already proven to be possible (however it is very impressive), so sells are no problem. But ony very few are able to 7-man it, so sell groups are the minority. Sell groups who can only sell by getting account data and playing the eight man shouldn't be considered.
    (0)

  2. #202
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fynlar View Post
    I highly, HIGHLY doubt such guides are made with randomly-formed DF groups in mind. That's not really a fair critique.
    Yes, but what's the first thing everyone says when you join a DF RAID or a DF Extreme? "Who's New? Did you watch a video?", and the first thing that comes up are these videos from when the dungeon was released with "perfect" parties, instead of any better strategies that work with DF / new people who haven't run it 100 times already.

    If there is more power-creep from the Heavensward, eventually everyone will be able to pass it just from gear being more powerful and less damage getting taken. So it doesn't require a nerf so much as it needs a roulette with a specific party configuration bias that can actually beat it. No sense making people who passed it feel like they did that grind for nothing.
    (0)

  3. #203
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Yes, but what's the first thing everyone says when you join a DF RAID or a DF Extreme? "Who's New? Did you watch a video?", and the first thing that comes up are these videos from when the dungeon was released with "perfect" parties, instead of any better strategies that work with DF / new people who haven't run it 100 times already.
    So what do you want the hardcore raiders to do before these raids are made DFable, exactly? Say adios to their FCs and fail over and over with a bunch of random people in the PF instead?

    Moreover that, a lot of these video groups are NOT with perfect parties, and a number of them readily admit that. They just mesh well and get over it because -- surprise -- they're a dedicated raid group and have had practice with the fight.
    (2)

  4. #204
    Player
    RickXRolled's Avatar
    Join Date
    Jan 2014
    Posts
    204
    Character
    Ryan Norris
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    In my group we can fool around with multiple deaths and still clear a minute before enrage. We actually have to stop attacking alltogether and wait a good while for the third drake to drop down before we push to divebomb phase.
    (0)

  5. #205
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    If there is more power-creep from the Heavensward, eventually everyone will be able to pass it just from gear being more powerful and less damage getting taken. So it doesn't require a nerf so much as it needs a roulette with a specific party configuration bias that can actually beat it. No sense making people who passed it feel like they did that grind for nothing.
    If they level sync all pre-3.0 content to 50, then Heavensward gear is not going to help. Coils have a level sync set to 100, but it's clearly a placeholder.
    (0)

  6. #206
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,298
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    atleast on odin all sell groups just play the buyer account, because they usually cant 7 man it

    its against the tos and some of them already got temporary bans, but they dont seem to care much about it
    (0)

  7. #207
    Player
    Kicoe's Avatar
    Join Date
    Nov 2013
    Posts
    103
    Character
    Kicoe Vashai
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by ServerCollaps View Post
    atleast on odin all sell groups just play the buyer account, because they usually cant 7 man it
    We are offering t10-13 without the risk of account sharing.
    (0)

  8. #208
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    If there is more power-creep from the Heavensward, eventually everyone will be able to pass it just from gear being more powerful and less damage getting taken. So it doesn't require a nerf so much as it needs a roulette with a specific party configuration bias that can actually beat it. No sense making people who passed it feel like they did that grind for nothing.
    What? There's still people that can't pass T5 in i110+ gear. Echo and overgearing doesn't fix everything. Yes it makes it easier but there are plenty of mechanics that you have to learn because they can't be skipped.
    (0)

  9. #209
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Honest question here and I'm sorry for my ignorance. The moments we have one person dying in the last phase of T13, the MT gets (Not always) targeted by the Megaflare ring, implying that he needs to stack with the group. During Megaflare, he has to deal with the tether and may the Twelve be with him if a tower pops under him. How do you manage that? I can't tell if HG helps with that (Which is available, since we never get to the 5th Ahk Morn anymore). My biggest struggle with a 7-man T13 is that.
    (0)

  10. #210
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Cyrus-Wallace View Post
    Honest question here and I'm sorry for my ignorance. The moments we have one person dying in the last phase of T13, the MT gets (Not always) targeted by the Megaflare ring, implying that he needs to stack with the group. During Megaflare, he has to deal with the tether and may the Twelve be with him if a tower pops under him. How do you manage that?
    It's basically the hardest thing about T13 7m, at least for the tanks. You could have someone else handle the tethers when the tank gets targeted, but that just over complicates things. The best way to do it is to stack with the group, wait for the rings to disappear, and then start heading back to where you were. This lets you split the AOE and then be out in time to not murder the group. It's pretty strict on timing, but once you get it down you're solid.
    (0)

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