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  1. #191
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    I do think it would be interesting to see Commendation distribution statistics by role. It would be interesting to see if there is any variance based on role. My theory is that more 'invisible' roles get less comms from players who commend-on-performance, because it's harder to tell how well they are playing.
    (2)
    video games are bad

  2. #192
    Player
    PrimeEvilPanda's Avatar
    Join Date
    Oct 2013
    Location
    Melbourne, VIC
    Posts
    173
    Character
    Gigi Silk
    World
    Tonberry
    Main Class
    Conjurer Lv 90
    I inwardly am upset when the tanks don't get it and they all go to me - they do a good job; they have to take care of positioning, keep hate, and they dictate the tempo of the run. You always seem to look to the tank for guidance/leadership because they're the ones getting the ball started. Not sure if it's like that for everyone else.
    (2)
    Current State of End-Game Contents

  3. #193
    Player
    Hinata_Kenpachi's Avatar
    Join Date
    Mar 2015
    Posts
    35
    Character
    Shivani Kenpachi
    World
    Balmung
    Main Class
    Ninja Lv 60
    If you want Commendations, try being friendly and explain fights, chat with the members of the party, leveling my ninja (first class) 1-50 I was able to get almost 60 commendations as a dps... which honestly i think is pretty great for a dps, just because your a healer doesn't mean people should just give you the commendations :/ DPS have to work the most for them. and Also mostly I think tanks get them cause they ar top of the list when ya click commendation it's the first option. But instead of acting like you should get them because you heal, try being friendly and helpful, bet you'll get all ya need then :/
    (2)

  4. #194
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    because being a good dps is nothing to brag about
    said every terrible dps ever
    (6)

  5. #195
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Fynlar View Post
    said every terrible dps ever
    I dunno what you're talking about! Researching which sequence of 12-24 abilities you need to be using and then committing that to muscle memory over several months and then mashing it out as quickly as you can while also performing several mechanics that, for you and your role alone are near-instantly lethal when failed, while also needing to either move as little as possible or be on top of bosses with instant kill cleaves as much as possible is easy peasy!

    Oh yeah, now add target priorities and the fact that sometimes your rotation (longer and more complex than any other job's daily order-of-operations) 'breaks' due to having to swap targets or having no target at all and you have to do on-the-fly theorycraft to figure out how to compensate for that without losing too much DPS, which in some fights requires you to completely change your memorized rotation.

    And let's not forget carrying around 30 billion sets of gear for one job just to be minmaxed for various accuracy caps! Provided you can even get access to them, because RNGesus hates you and didn't drop the coil piece you absolutely need this week to not be wasting 30 accuracy because the stat weights on your crappy i130 ACC/SS gear are still better than the i120 alternatives. (Okay, top-level Tanks do that too, but when was the last time you actually went "man, if only my tank had 15 more DET, we'd make this DPS check?")

    Yep, DPS is so easy it's pathetic.
    (3)
    Last edited by Krr; 03-27-2015 at 02:33 PM.
    video games are bad

  6. #196
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Krr View Post
    My theory is that more 'invisible' roles get less comms from players who commend-on-performance, because it's harder to tell how well they are playing.
    It upsets me to see a substandard play of tank or heals gets preference for commendation over an excellent DPS. I would rather wish for the excellent DPS to get rewarded for playing well than seeing a poor tank or healer get a commendation just because "nobody died".
    (4)

  7. #197
    Player
    Snootles's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    180
    Character
    Lexi Snoot
    World
    Balmung
    Main Class
    Arcanist Lv 51
    The way that I give my commendations:

    1) Attitude
    2) Patience
    3) Helpfulness
    4) Humour
    5) Knowledgeable about their role

    No one should expect to get respect based on their job. People earn respect by having a good attitude, being helpful, being patient, knowing their class and by being in good spirits.
    (6)

  8. #198
    Player
    Gillionaire's Avatar
    Join Date
    Mar 2015
    Location
    Gilsa Mogilsa
    Posts
    329
    Character
    Pippi Longstocking
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Krr View Post
    I dunno what you're talking about! Researching which sequence of 12-24 abilities you need to be using and then committing that to muscle memory over several months
    lol muscle memory.. months of learning curve..
    Yeah, this game is just that hard

    If it really took you months to get your character down, I'm sorry to hear that but it really isn't that difficult..

    Now don't get me wrong, I'm not bashing DPS specifically, just saying that the game itself is a walk in the park for the most part other than some of the knock out mechanics and the hardest part about those are the lag spikes.. There's really no difficulty coming from skill rotation or movement.
    (2)

  9. #199
    Player
    Clarkamite's Avatar
    Join Date
    Dec 2013
    Posts
    217
    Character
    Firelord Azula
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Elmeron View Post
    SNIP
    You know what's funny? I was just thinking to myself the other day how much respect is given to Healers and Tanks just because they are Healers and Tanks. Meanwhile a DPS can be doing exceptional and they'll get no love.

    I'll give you an example. I was running a Trial Roulette and got Titan HM. NBD. Of course for some reason here we are well over a year removed from that even being content considered hard anymore and yet we have people dying right and left. We've got four people down. The SCH and whatever the other three DPS were. There I am on my NIN just DPS'ing away, not getting hit by anything on any of the attempts we had, healing myself up after Tumults with my Second Wind, putting up Trick Attack and key moments and there you have the WHM. To her credit, doing a solid job of solo healing the one person taking damage (the MT) and deciding to start hard casting Raise on these people who clearly can't dodge a Plume to save their life.Which then leads to a large amount of time spent NOT healing the MT who then dies. In steps little old Firelord Azula to do some tanking. Putting up Perfect Dodge at the perfect moment to totally make Titan whiff a Mountain Buster giving the Healer ample time to LB3 after telling her it would be a great idea at this particular juncture.

    We end up clearing and what happens? Everyone's like, "Oh man! Great job, WHM!" No comms for me. Ultimately, I care not but I rarely run into anyone who actually gives comms based on performance. Sure, if a Healer or a Tank is exceptional, they're getting my comm. But when a DPS is playing out of their minds and the tanks and healers are still getting rewarded for it, I'm calling shenanigans.

    Quote Originally Posted by Chiramu View Post
    It upsets me to see a substandard play of tank or heals gets preference for commendation over an excellent DPS. I would rather wish for the excellent DPS to get rewarded for playing well than seeing a poor tank or healer get a commendation just because "nobody died".
    Oh yeahhhhhh. You're speaking my language.
    (4)
    Last edited by Clarkamite; 03-27-2015 at 07:23 PM.

  10. #200
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Ho well, people, get real!

    It is about everyone's job:
    1. Healer, will keep everyone alive
    2. Tank, will get all the mobs and all the aggro
    3. DPS, will burn the mobs down

    When the above is matched, everyone done its own job, no one really deserves more or less. But healer and tank have more focus, because if they screw things up, a wipe is at the doors, while a sub-par DPS, will just slow things. Mobs will die, eventually, a little longer than they have to.

    DPS can shine just on a few places, that are called the "dps checks". Those are the battles where what it counts, are DPS show off how good they are. And those are the battles where all pugs will FAIL. Utterly FAIL. Today all those checks are passed only because DPS are overgeared for the place. But even today, the "good" dps are still few numbers.

    Tanks are requested to know every detail of the duty, every single inch of the map, and make things without any margin of error. Any tank fault is a wipe. They cannot fail.

    Healers is little easier than tank, just watch health, cure, and dispel what is needed. And follow mechanics as everyone else. But again, if they mess something, a wipe is something that can easily happen. They have that burden too.

    DPS is the easiest job of all. They can go in a duty totally blind, and just burn down whatever the Tanks aggroes. It is so easy job, that it is the master choice of almost everyone. Long queue times, yes, really you wonder why?

    When it comes to something the DPS have to do in order to succeed on a duty, even so simple to require at least a glimpse how the mechanics are on a duty, that duty will be automatically defined as the most hard of the game.

    Want proof? Really want proof??? Here is: T5
    (0)

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