Hate to break it to you, but in way earlier FF titles, Dark Knights were actually more on the Tank side of things over HP-Sacrificing ways. FF2 and FF4 are classic examples of this, (minus the later FF4 remakes) in that the characters that were Dark Knights were more on the durable "I can take more hits then anyone else can" side and didn't even have any HP sacrificing abilities. HP sacrificing abilities came in later just to make Dark Knight more its own thing in later FF games and remakes. Don't believe me? Compare Dark Knight Cecil the way he was in the absolute original release of FF4 and compare it to the most recent re-make.
In this regard, the Dark Knight role that's appearing in FFXIV is taking on after the "classic" Dark Knight, that is to say, Tanking, while mixing in a bit of modern Dark Knights with the use of MP replacing HP sacrificing. I'll admit though that I was shocked at first to hear that Dark Knight is appearing as a Tank instead of DPS, but I came to love it shortly after due to the sheer lack of Tank and Healers classes in this game.
Regardless, this post I'm responding to is yet another "OMG! I HATE CHANGE!" post that SOOOOO many people do on forums. People, you've got to accept the facts that things are liable to change. Besides, this is a fresh take, which makes me just like it even more. Taking advantage of the fact that each FF game is more or less different from one another in characters and lore.![]()