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  1. #21
    Player
    AscendantManes's Avatar
    Join Date
    Sep 2013
    Posts
    87
    Character
    Mara Ileres
    World
    Balmung
    Main Class
    Summoner Lv 70
    Yes, but you are only finding an use on PvP. This isn't really what I want out of Tri-Disaster, though. It's a reward for progressing in the SMN questline, and I would expect it to have more utility than a spell gained by leveling a THM.
    (1)
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  2. #22
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by AscendantManes View Post
    Yes, but you are only finding an use on PvP. This isn't really what I want out of Tri-Disaster, though. It's a reward for progressing in the SMN questline, and I would expect it to have more utility than a spell gained by leveling a THM.
    I know it may not matter to you but Tri- Disaster is a fairly vital tool to have if able for Turn 7 savage.

    But hey at least it has 1 decent use now. RIP lockout mobs
    (1)

  3. #23
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    To be fair, AoE is what BLMs basically own. SMN is about maintaining a steady line of DPS, not bursting like a BLM does. I still do agree that the power/Cooldown is too high.
    (0)

  4. #24
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I agree with everyone saying enkindle should have a shorter cooldown. Would be a nice change to give you some aoe burst damage when the situation calls for it and to have more of your overall damage coming from your pet. Maybe they can add a similar aoe pet skill in the expansion that has less potency but much shorter cooldown to throw in there instead.
    (0)

  5. #25
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Tri-disaster is certainly worthy of the name. With the long casting time, huge MP cost, and low potency, it certainly is a tri-disaster.

    There is something seriously wrong, though, when a cross-class skill is better in every way than a job skill.

    Enkindle, on the other hand, is at least a somewhat useful skill. It'd be nice, though, if the cool down timer was a couple of minutes shorter.
    (0)

  6. #26
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Enkindle. Useless? No. Boring? Yes.

    Tri-Disaster. I hardly ever use this spell. I cant think of a time where I used it and it was necessary to use.
    (0)

  7. #27
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Lilyarel View Post
    Tri-Disaster. I hardly ever use this spell. I cant think of a time where I used it and it was necessary to use.
    I used this spell once. Thought it would be a good AoE move. then realized I was a horrible Summoner.
    (3)

  8. #28
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Tri Disaster has saved me and several parties from wipes several times... It's especially useful in Coerthas fates involving certain annoying and OP cyclops... You know the one in taking about :/

    Tri Disaster is good it's just about when and where. I mean 20s is a long bind... Maybe it could be 30+ seconds and ppl would like it more.
    (0)

  9. #29
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    It sucks to see Tri-Disaster have such a badass animation, but is hardly used because blizzard 2 exist.
    (1)

  10. #30
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AreeyaJaidee View Post
    Tri Disaster has saved me and several parties from wipes several times... It's especially useful in Coerthas fates involving certain annoying and OP cyclops... You know the one in taking about :/

    Tri Disaster is good it's just about when and where. I mean 20s is a long bind... Maybe it could be 30+ seconds and ppl would like it more.
    The 20s bind isnt the issue with Tri-Disaster. I thought this move would be good, didn't mind the low potency because most arcanist/sumkoner skills have a low potency. But the issue is with the bind itself, the second you attack the enemy, the bind effect is lost. If the bind effect stayed then the move would be better. I agree maybe raise the potency, lower the MP cost, but for me the main issue is that the bind effect is lost the second you attack the enemy.

    Also about enkindle, lower the recast time 5minutes is just too long. It should be a minute to a minute and a half tops, like most high potency moves.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

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