Quote Originally Posted by Lemuria View Post
Maybe when they raise the level cap to 60 they can give Paladin a self-cure which isn't reliant on having high Mind to restore a decent sum. Maybe strength based, similar to Second Wind. It'll give us something else to use our MP on, and improve our survivability.
It seems odd to me that the paladin class is not the heal class but the cooldown class. Feels like they got warrior and paladin the wrong way round.

Perhaps they could make a set percentage of your strength convert to mind when under shield oath then at least cure would have some use.

Quote Originally Posted by Selli View Post
I'd personally like to see PLD's stun be an OGCD. The WAR's stun is OGCD (and I honestly think the cooldown is ridiculous), but I am embarrassed to admit how many times I have failed to stun when I play my derpPLD (any melee/BLM who have run Lost City of Amdapor with me is crying right now, LOL).
Bring it off the global cooldown but give it a large TP cost so it can't be spammed.

Quote Originally Posted by aisustrong View Post
getting sword oath before shield oath is fucking stupid though
It is. Infact I'd rather they get rid of sword oath entirely. Give us Shield oath at 30 instead.