I like how this conversation always proceeds under the assumption that a job can't get two stun abilities, even though they clearly can.
I like how this conversation always proceeds under the assumption that a job can't get two stun abilities, even though they clearly can.


This conversation proceeds on existing skills, since the OP think that there are existing flaws.
Do the tanks jobs have two existing stun abilities ?
Only because the OP is extremely impatient and doesn't want to wait for 3.0. With new skills in 3.0, there's no reason they couldn't introduce new stuns.
EDIT: Alternately, WHM got a new QoL ability. Why can't the tanks? Or, y'know, wait for 3.0 like sensible people.


Well...you see...in fact...the OP is not at all about Stun skills. It's just that the topic inevitably derailed on "Why my job is better than yours"
Stoneskin II doesn't change the flow of combat, just the downtime. Removing the oath from GCD would be a really huge improvement for PLD, especially if they also remove MP cost, since no skill "cost" both cooldown and ressources.
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