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  1. #11
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Wobble View Post
    And that's a good idea if you do coil and that type of end game, but some of us strictly gear off tomes. I did coil but being so far behind my group never farmed and moved to the next turn instantly so even then I had to gear off tomes gear unless I got a lucky drop. I have since given up on raiding as it was more stress in my life than I need right now.
    Yeah, my group is also way behind (we haven't even beaten T13 yet). We only farm when we attempt to beat T13 as you can only do during the current loot lockouts.
    But I've remained adamant in my BiS plan. If I am supposed to get it from FCoB, I will not upgrade. As an fyi for me too, I do not think ilevel is everything so I'm not an ilevel chaser. To me, sitting around i120 or i122 until I get the gear to drop isn't a deal at all.

    Also, I'm not lucky at all with healer drops. I've only gotten the pants and waist to drop for me... The plan remains the same. You don't need Augmented i130 gear to do the things that are currently in this game. I'd rather gear my jobs the way I wish to. I'm luckier with SCH though that the head, feet, bracelet and technically hands are BiS for SCH in terms of poetics. Those are the ones I bought and augmented. After I had those pieces, I moved on to BLM.

    The reason why I chimed in and mentioned raid situation style is the fact that the OP mentioned that they were concerned about the endgame content.

    If I lived off of tomes gear like poetics, I would still pick a path that allows all my classes to have the relatively same ilevel in terms of gear before I would move on. I would just pick between poetics/WoD/crafted rather than what I currently do in Dreadwyrm/poetics/WoD/crafted.

    As an example, I like to stack crit on my SCH with DET or Piety being secondary. Since I'm not doing FCoB now in this example, whichever piece has the most of either of those stats, whether it be poetics, WoD or crafted, I use that. Once I got the composition that I liked, I would use the same method and move to the next. If my SCH only used the WoD pants, I wouldn't lot on another healer piece for WoD. The next one in line would be a DPS since no other WoD piece caters to what I want exactly for my SCH. So it's a matter of which BiS you want and not getting the misc junk pieces just because you want ilevel or some such.
    (0)
    Last edited by Ophie-Mio; 03-21-2015 at 07:35 AM.

  2. #12
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Alipoprocks View Post
    And some people are not lucky with coil drops and need to spend tomes on their main job. I am just frustrated that the only places I can play other jobs are in dungeons or CT. And I am also frustrated with there being only one place to get i130 gear, other than with tomes.

    I just wish there were at the very least two places for i130 gear. And I just hope we will have more content in Heavensward. Or less restricted content.

    But it looks like I am the only one and most people are not bothered by this. Ugh
    It would definitely be nice to see something along the lines of what XI offered in terms of gear variety (Limbus, Dynamis, AF upgrades, etc) but I don't see that happening for a long while yet.
    (2)

  3. #13
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Tyrial View Post
    It would definitely be nice to see something along the lines of what XI offered in terms of gear variety (Limbus, Dynamis, AF upgrades, etc) but I don't see that happening for a long while yet.
    Agreed, there is no variety in end game.
    (1)

  4. #14
    Player
    Otoha's Avatar
    Join Date
    Apr 2012
    Posts
    95
    Character
    Jo Maru
    World
    Hyperion
    Main Class
    Ninja Lv 60
    Here we go again with the "I want everything and I want it now" mentality.
    (9)

  5. #15
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Crazy all arounder here.... In expansion I'll have to... Level all my gatherers to 60, my crafters to 60, DoM and DoW to 60... The new jobs, make new relics for everyone.... And and.... Playing only weekends....

    In expansion I'll experience the meaning of feeling like in heaven and hell at the same time!

    Quote Originally Posted by Otoha View Post
    Here we go again with the "I want everything and I want it now" mentality.


    At least not my case, I don't mind effort, planification and sacrifice, But I want, in retribution for that, advantages.... As it is right now, it is only worth to be an all-arounder crafter, but.... In DoW and DoM it's total useles...

    I hope you get USEFUL SHAREABLE level 60 skills in heavensward....And less stupid limitations to cross class skills for jobs, hoping that since there will be 3 new jobs, not classes... Hoping the base power of those skills is based in the gear of the original job, so if you take the bothering of, let's say, gear 150 a BLM, then when you use that skill with another class, it will have the 150 BLM stats....

    That'd make me the happiest all-arounder ever. I may even put it in suggestions, but then... It'd start the "No, that's a bad idea just because then raids would request people to have all jobs 60 yes or yes, and it'd be a must and not an optional, we prefer to be static and have no progression aside of gear acquiring for our main!"
    (0)
    Last edited by Adrian74; 03-21-2015 at 10:39 AM.

  6. #16
    Player
    KodiHivaer's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Character
    Krosa Kaine
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Otoha View Post
    Here we go again with the "I want everything and I want it now" mentality.
    Disagreeing on this one. I think what the thread is asking for is wanting more than just two ways to get the highest end game gear each update. (I say two because Bahamut Coils and Crystal Tower alternated) But, to make more then two... You need a reason for it. Right now, FFXIV's gear system is the most simplistic I've ever seen in an MMO and definitely in terms of endgame. It's "Get to accuracy cap, look for highest determination gear, look for best crit rate, anything else." As far as DPS goes, that same mixture doesn't really change besides having parry in there for tanks at some point, and having Piety in there/Skill/Spell speed for some jobs.


    FFXI's gear system was so much more advanced. You had, haste sets, evasion sets, DPS sets (for say, an OT Ninja) You had weapon skill sets for macros, you had elemental staves for specific spells to add 10/15% DPS from that spell type. You had different stats boosts for different weapon skills as they all had different modifying factors.

    I realize that since XIV doesn't allow for gear swaps in combat, half of that is a moot point... But, the reality is, if you wanted to be the best in XI, you had to do more then just look at an ilvl, then look at secondary stats.

    The issue is, without having those diversifying factors to gear builds, XIV's gear up system will always be incredibly bland and uninspired... Which is a real shame.
    (4)
    Last edited by KodiHivaer; 03-21-2015 at 10:37 AM. Reason: Character Limit

  7. #17
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Otoha View Post
    Here we go again with the "I want everything and I want it now" mentality.
    Yeah, that is SO not what this thread is about. >_>
    The OP and everyone that has answered so far has been pretty clear on the fact that they'd want more endgame content in general. I'd personally love it if instead of one endgame, one alternate raid, and then tome armor, we had like, 4-5 relevant endgame complete with their different armor that all has its uses. I'd love like, 2 more different type of Towers so that I can have that gear too. Tomes armor? Gimme like, 2-3 of those too. I want this game to have so much relevant armor that content doesn't become irrelevant.

    As it is right now. You do FcoB for the best gear. That's it.
    If you don't raid, you do WoD or tomestone collecting. That's it.

    Two major things to do besides dungeon grind. This is horribly dull and boring. The fact that ilevel makes it worst is just a point so eye rolling, it makes my eyes hurt. Ilevel > everything. That's it. Which is boring.

    I want more endgame and more trials and more raids in general. I want more. Yeah, more will be added in the future but then gear from this stuff will be made irrelevant in 6 months time. The lifespan of the gear makes everything before it useless to run and everything after it, an effort for something that will be quickly devalued.

    So my mentality isn't, "I want it all and I want it now", my mentality is: "I want more, I want all of it, and I want it to be relevant even down the line."
    (2)
    Last edited by Ophie-Mio; 03-21-2015 at 10:56 AM.

  8. #18
    Player
    synesthetic's Avatar
    Join Date
    Dec 2013
    Posts
    402
    Character
    Rihael Eden
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    I think it's not necessarily an issue of how many avenues of endgame there are as it is about the viability of being able to keep more than just a couple of jobs competitively geared.

    With the restrictions on how quickly gear is obtainable, how long some grinds are, RNG, and what progression paths are viable to various people, most people I know can only keep two or three jobs decently geared. A couple more if classes share gear, but even then, being able to keep up the weapons (which are most important) gets shaky.

    For example, I'm sure a common response would be, "just farm Shiva then." But then you're dealing with RNG, and that may or may not rule out Shiva as a viable path due to time, luck, and patience. Like you could get in that party that drops 8 MNK fists in a row. Be the person who's gone 2 weeks without even seeing a BLM staff. I know I personally have other things I'd rather be doing throughout the day.

    One of the original draws of this game was the freedom to swap to whatever class you want. Be anything. Play everything.
    But even starting with like... Titan-HM back then, if you didn't have a character with full darklight (tomes) and/or VIT accessories, you weren't even going to survive and a lot of people wouldn't even let you into their party. Same deal with BCoB. For people who only had a couple of favorite jobs, it wasn't an issue because they could keep up with gearing fine. Anyone who was interested in more than that had to make sacrifices and pick favorites or most-needed jobs.

    Content isn't quite as strict now, but the general trend is still the same, with a steady and choked pace of vertical progression and no means or time to branch out horizontally before the next tier upwards is opened and you have to race/struggle to keep your main jobs competitive with your peers.
    (2)

  9. #19
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Ryans View Post
    Considering you don't need the highest ilvl gear to clear the highest ilvl content, this entire issue is moot. You can effectively play all the jobs in the hardest content by gearing the job in the previous hardest content that has already had it's gear limit removed. I realize people are on a gear treadmill and think they must have the highest ilvl, but all that does is make content easier. It doesn't mean you can't do the content with a lower ilvl.
    Well, I play everyday, and spam everything I'm experienced at. When PF asks for iLv110 for Titan Ex, then your statement becomes null. iLv is demanded for farms and phase pushing, which is all everyone does/expect now. No one really do normal mechanics these days. We're talking 1 tank, 1 heal, 6 dps in some cases, so they want that iLv high.

    Yes, you CAN do it with minimum iLv, but if my NIN is iLv123 but only WHM slot open, she's not getting in due to her iLv being less than iLv110.
    (1)

  10. #20
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by KodiHivaer View Post

    FFXI's gear system was so much more advanced. You had, haste sets, evasion sets, DPS sets (for say, an OT Ninja) You had weapon skill sets for macros, you had elemental staves for specific spells to add 10/15% DPS from that spell type. You had different stats boosts for different weapon skills as they all had different modifying factors.

    But, the reality is, if you wanted to be the best in XI, you had to do more then just look at an ilvl, then look at secondary stats.

    The issue is, without having those diversifying factors to gear builds, XIV's gear up system will always be incredibly bland and uninspired... Which is a real shame.
    I agree. FFXI had a lot of choices for gear and didn't have ilvl. Some pieces got used for a very long time due to their utility. (rdm af comes to mind)

    FFXIV basically uses ilvl as the deciding factor and its kind of sad. Everything is a one way track to getting better gear and no diversity.
    (0)

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