At the risk of getting flamed, I'll try to explain.

See, it's not just about plugging numbers into google or whatever your favorite currency converter is. It's about purchasing power of the individual.

The USD is a lot weaker than the Euro right now, and this sucks for Americans travelling abroad, but is nice for Europeans travelling to the States or similar. But Gaming isn't about travelling/tourism.

In terms of purchasing power, the values are a lot closer. Roughly the same demographics can afford a $60 game as a €60 game, or in this case, $130 and €130.

That is why the games industry prices are the way they are. This is also why some movies are dirt cheap in certain countries (the target demographics there could not afford our prices), but they instituted region locking to prevent wealthier nations from taking advantage of it.

I am not saying I agree nor disagree with these practices, but that's why it is this way.