15 man behests were fun, but after awhile it got really bad when you had people randomly attacking anymob they see fit.
Alot of people never noticed, but any damage done during a behest or leve on a non red texted mob, the mob you attack will yield less xp. based on the damage you have inflicted. This got hard to control when you have 14 other people trying to blow up everything they see. It was nice to get it back to a managable size. There were times when one person could really mess up the xp of a behest, not to mention when a low rank or a high rank sneaks into one and offsets xp. having asmall number and more frequent behests really helps. As for the timers, If you could only do one an hour from the beginning why is it a problem now that you can only do one an hour.
An easy fix would have been, "You cannot attack that target while under duty."15 man behests were fun, but after awhile it got really bad when you had people randomly attacking anymob they see fit.
Alot of people never noticed, but any damage done during a behest or leve on a non red texted mob, the mob you attack will yield less xp. based on the damage you have inflicted. This got hard to control when you have 14 other people trying to blow up everything they see. It was nice to get it back to a managable size. There were times when one person could really mess up the xp of a behest, not to mention when a low rank or a high rank sneaks into one and offsets xp. having asmall number and more frequent behests really helps. As for the timers, If you could only do one an hour from the beginning why is it a problem now that you can only do one an hour.
As for the timer, exactly. Why bother changing it to 30 minutes if you're still only able to do them every hour? Might as well eliminate the timer and make them start from the top of every hour again.
http://i.imgur.com/L3DQO.jpg
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