Sacrificing life for damage is what makes a dark knight a dark knight. Since tanks are always getting healed this shouldn't be too much of an issue I think. So long as these skills don't take too much hp.





Sacrificing life for damage is what makes a dark knight a dark knight. Since tanks are always getting healed this shouldn't be too much of an issue I think. So long as these skills don't take too much hp.


Keep in mind in all of those games, it wasn't a tank.
Again, it's a tank. It was never going to be the "same" dark knight from FFXI the minute they announced that.If they don't give DRK its signature move, an HP-sacrificing ability, they might as well change the name to something entirely different other than 'dark knight'. Like I said in a previous thread, they have butchered the dark knight that's known to us all, no matter how happy some people might be.


They've said that dark knight will use MP instead of HP, because them hurting their health would hurt their viability to raid tank too much.


Considering the whole "loldrg" thing before Patch 2.45, wouldn't sacrificing their HP to deal damage also severely hurt their viability as DPS too?


They could just word the dps stance buff to something like 'Sacrifice 10% of your maximum HP to increase damage by x%. Effect last while buff active'. Voila! DRK version of Sword Oath.
Although I'm guessing that's not exactly what people want...



Last edited by Tanathya; 03-27-2015 at 01:32 PM.
All I want from Dark Knight is a enmity generating shoulder tackle instead of a shield lob/tomahawk equivalent.
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