Only problem I see with that is you can't Summon two of the same Primal at once (egi are something else). So, what happens to the people who haven't beaten t13 in this scenario?
Only problem I see with that is you can't Summon two of the same Primal at once (egi are something else). So, what happens to the people who haven't beaten t13 in this scenario?
Yoshida talks about Heavensward as if it's a second season. By that logic, T13 could be treated like an episode from season 1 that some players just missed when it aired?
Unless they completely lock coil, or change the way the lore works with it (instead of exploring it yourselves, you explore it using the echo on the twins or one of the WoL who cleared it), due to the time bubble in the story you could do the coil storyline at any time during the msq. It's like trying to put Hildibrand into the msq.
Uh oh, we're back on this issue again. Run and hide, Moose!
The best way to look at it is by patch, IMO. If Coil ended in patch 2.5 then those events precede everything 3.0 and on. Don't strain yourselves trying to make real-world sense of it.
So far, SE hasn't really been big on the "pretend it happened before now" thing, carefully wording even the Ishgardian quests to make sense regardless of whether they're rude to you because Ishgard's closed, or rude to you because "Just because we're open now doesn't mean we like adventurers! Get off my snow!"
It's entirely possible that the two scenarios will remain mostly discrete; it might not matter if you wrap up Alexander and do most of 4.0 content before you decide, "Sure, whatever, let's grab Alisaie and go see what the truth of the Calamity was." If they do decide to bring any of that back, including Bahamut, they just need to make the clearing of the Coils a prerequisite.
Take, for instance, Kam'lanaut and Eald'narche of Final Fantasy XI. In order to start Rise of the Zilart, you had to be past the "main scenario" mission where you meet the leader of Jeuno, since he was about to be revealed as the FFXI version of an Allagan and stabbed in the face. He would make a comeback at the end of Chains of Promathia, so in order to finish Chains of Promathia, you also had to have finished Rise of the Zilart.
Discrete isolation v. progression flags are SE's usual M.O. for the bubble expanding for time passage without bursting due to time movement.
One or the other will likely end up happening for the Coils, imho. (That or time travel, again, Wings of the Goddess.)
Last edited by Anonymoose; 03-14-2015 at 07:55 AM.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
Expect Anonymoose to have an answer besides the "oh, well they just can't" that everyone else seems to love throwing around. As someone who will probably never play XI, I found that quite informative. Honestly, the entire thing is a topic that never really occurred to me until I found out just how far they'd go to preserve the current status-quo.
Still can't say I'm a huge fan of the long-term implications popping up between "awesome and important characters tied down by optional end-game quests" (I can think of seven just off the top of my head) and Yoshida's (assumed) stance on "not requiring old raids for new content," but 2.5 isn't over yet, and we still know nothing about 3.0's quest progression.
I seem to recall something about them working on a way for players to experience the story from the Binding Coil, so that may become a requirement instead of clearing the OHKO-tastic T5-9-13. Or it was just a stealth hint at work on story-mode Alexander.
Forget time travel, we have the echo!
All they need to do is put a flag at one of the new quests - if you havent completed the coils, you get an echo-rundown of what happened there. That takes care of your story mode and the whole time-bending thing. That way, the newer player would be on the same page as us when going back to kill Bahamut Prime for the umpteenth time.
Yes, dammit. It's about time we used the echo for more than a tempering shield and a universal translator. You know like becomming freaking immortal. Or time compression maybe. Or anything.Forget time travel, we have the echo!
All they need to do is put a flag at one of the new quests - if you havent completed the coils, you get an echo-rundown of what happened there. That takes care of your story mode and the whole time-bending thing. That way, the newer player would be on the same page as us when going back to kill Bahamut Prime for the umpteenth time.
So apparently there is a Famitsu interview from Pax East that confirms Bahamut as one of the seven children of Midgardsomr.
http://www.reddit.com/r/ffxiv/commen...ast_interview/
That's the reddit page its summarised on. I'm guessing that means when they spoke of the Wyrm Lords at Pax East it didn't necessarily mean we would actually be meeting all seven, just learning about them.
On a side note, this got me thinking that perhaps the issues that started the Dragonsong war may have their roots all the way back to the time of the Allag. Certainly that would have probably created a lot of dragons with a good deal of hatred towards humans and such.
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