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  1. #1
    Player
    Gillionaire's Avatar
    Join Date
    Mar 2015
    Location
    Gilsa Mogilsa
    Posts
    329
    Character
    Pippi Longstocking
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alx789 View Post
    snip
    HQ mats still hold a place on the MB as a commodity because it gives people a peace of mind. Kind of an insurance policy if you will.. Not saying it's necessary, but if it's 20-30k extra most people will pay the premium to ensure they are protected from horrible RNG.

    Also, reason wolfram ingots don't really sell is because people who need them can already make wolfram ingots. What they should've done to encourage cross class material trades was to diversify the materials for crafts instead of having GSM use gold and platinum for 99% of things, and BSM/ARM use darksteel/wolfram for 99% of things etc.

    All that aside, there are people that make most of their gil by gathering and selling mats. Gathering is their main game, and they refine the mats to give it a little more value etc.. It's a lucrative portion of the market.

    Besides, we're not discussing the viability of hq mats for 2-3 star crafts, we're discussing the value of the craft if one were limited to one or two of them.
    To somebody who makes their gil by the means I described above, if they were forced to specialize in one or two of the classes, their market basically shrinks by more than half. Can you imagine trying to make gil by only selling rose gold nugget only? then move on to rose gold ingot then gold ingot into platinum ingot? That would be a very slow progression, if even possible with all the competition to come with it. Of course, you can say to diversify into gear, etc. But that argument just brings us back full circle..

    This will apply even to people who sell gears. Of the people who sell artisan's gear on the MB, who only sells artisan's sandals/grinding wheel/spinning wheel? (taking CRP as example) nobody, if someone sells one artisan gear, they usually make and sell the rest of them too.

    Such a change will affect everybody, think about how many types of final product you deal in.. It's usually 3-4 classes or more. Now, eliminate them by classes until one or two remain. Think about how profitable that'll be for you to all of a sudden cut your wares by 1/4th.
    (2)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gillionaire View Post
    ....
    HQing 2★ items without HQ mats is pretty standard for alot of crafters once they get the full melded artisan set (excluding the token items).

    HQ Items for 4★ and forager/artisan 3★ equipment crafting honestly doesn't help much either because the quality pool gets pretty diluted. I mean it'll add a little bit of quaility, but the most it'll mitigate is that you need 1 less successful touch at the end, out of the 12~ that you need to ensure an absolute 100% (assuming no good on GS+inno+BB combo).

    If they wanted to limit how much someone can craft (which I still disagree with espesically with our current model), there's so many things they need to adjust before stepping into it. The way we're looking at crafting now, BSM does nearly all the artisan tools, Weaver does two artisan equips, LTW does two forager equips. BSM and ALC are crying in a corner and GSM is off doing their best impression of Scrooge McDuck.
    (0)

  3. #3
    Player
    Gillionaire's Avatar
    Join Date
    Mar 2015
    Location
    Gilsa Mogilsa
    Posts
    329
    Character
    Pippi Longstocking
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by RiceisNice View Post
    The way we're looking at crafting now, BSM does nearly all the artisan tools, Weaver does two artisan equips, LTW does two forager equips. BSM and ALC are crying in a corner and GSM is off doing their best impression of Scrooge McDuck.
    Mmmhm, and do you want to be like an alchemist and sit in the corner crying because of one bad decision you might've made? Or do you want to be able to be able to switch to something that's more profitable?
    That's my whole point against the idea of specialization, at least as it stands right now, if you run into an issue with a market you can't compete against (bad selection of things you can make, monopoly by somebody who undercuts so severely, etc.) you can move over to another section of the market rather easily, just spend a couple million on supra and lucis, and you're almost 4 star ready.

    Besides, I understand that you can still hq with nq mats rather easily, but that's not really the point. My point is, it sells on the MB for the added premium. I believe sometimes as an insurance policy, and sometimes simply to save time. Either way, I make everything I need so I don't know the exact reason for people buying things as such, but that's not my business. I just make the sales as long as there's the demand.




    Quote Originally Posted by Flinx View Post
    snip


    Thanks for the link, I actually have not seen that before.
    The new system they're describing sounds nasty.. some time before you are allowed to "switch" I assume that'll be like the GC switch and you won't be able to be a meister in multiple classes at the same time..

    Well, time to get cracking on my alts..

    Somebody who's not into crafting simply won't be a crafter no matter how easy or hard you make it. Also, somebody who's into crafting will do what it takes, good thing I've been saving my money.. at least I'm ready for the initial rat race i suppose.
    (2)
    Last edited by Gillionaire; 03-15-2015 at 05:43 AM.

  4. #4
    Player
    Flinx's Avatar
    Join Date
    Jan 2015
    Posts
    50
    Character
    Flinx Rys
    World
    Tonberry
    Main Class
    Fisher Lv 60
    Looks like it won't be a problem anymore as you can switch specialization.
    (0)

  5. #5
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Flinx View Post
    Looks like it won't be a problem anymore as you can switch specialization.
    With a time limit imposed on it, and suggesting you cant be more then one specialist at the same time. If anything, it looks it will be a problem.


    I better get those alts made so I can start saving up leves.
    (1)

  6. #6
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gillionaire View Post
    ....
    Even if you were able to switch, certain classes shouldn't be left on the bottom while others shine. Whats the point of specialization if XYZ is the only good craft to go after? That's what I don't want to see in specialization. That, and a hard lock/limitation on how many you can take since it goes against the whole philosophy/point of the armory system.
    (0)